MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

MechWarrior 5 Workshop
Browse the collection of community-created mods for MechWarrior 5: Mercenaries.
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Malidictus 21 Jun, 2021 @ 9:47am
Any mod to prevent item loss from damage?
I realise this is probably going to come across as cheating, but I'm looking for a way to prevent the complete loss of comoponents when limbs are destroyed. Losing weapons and heat sinks when losing an arm, say. It's pretty much THE big thing I don't like about this game.

I'd be perfectly happy with a very steep repair cost or a long repair time, just so long as I don't have to keep multiples of the same item on inventory... or worse, save-scumming when losing items.

I checked the Workshop and that doesn't seem to be available.
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Showing 1-11 of 11 comments
ุReshy 22 Jun, 2021 @ 1:23am 
I definitely agree that item loss is probably the biggest bugbear of the game. It's a consequence of having rarer variety of weapons that are just as easy to lose as their garbage version.
Malidictus 22 Jun, 2021 @ 11:21am 
Yeah, that's what I'm thinking as well. I'm fine with the game being designed "harder" in general, which is why I was looking for a mod rather than a change. I take it there isn't one of those out (yet)?
ุReshy 27 Jun, 2021 @ 4:37am 
Originally posted by Malidictus:
Yeah, that's what I'm thinking as well. I'm fine with the game being designed "harder" in general, which is why I was looking for a mod rather than a change. I take it there isn't one of those out (yet)?

Difficulty I generally don't define as "spending two hours save scumming to get a replacement tier 5 weapon".
Rufert Snailsman 29 Sep, 2021 @ 6:42pm 
I think MechTech has a feature that allows this. But you can't get that without the rest of the mod sadly. It also requires certain components to repair them(which you get from scrapping other weapons)

Also allows you to merge lower tier ones into higher(if I don't remember wrong)

But yeah I'd very much like a mod that just lets you repair them as well.

As is it prevents me from giving the AI any interesting builds since they usually lose arms from being plain dumb.
It also means a painful amount of resets upon losing components instead of a cool wounded fight.
Malidictus 29 Sep, 2021 @ 6:45pm 
Originally posted by Rufert:
As is it prevents me from giving the AI any interesting builds since they usually lose arms from being plain dumb.

Yup, that's where I am. Don't see the point in giving the AI rare good weapons when I know they'll lose them. Sadly, doesn't seem to be a standalone mod like this. I've heard of MechTech and it seems a bit too heavy-duty for what I'm after, but thank you for the recommendation regardless :)
Rufert Snailsman 29 Sep, 2021 @ 6:46pm 
Originally posted by Malidictus:
Originally posted by Rufert:
As is it prevents me from giving the AI any interesting builds since they usually lose arms from being plain dumb.

Yup, that's where I am. Don't see the point in giving the AI rare good weapons when I know they'll lose them. Sadly, doesn't seem to be a standalone mod like this. I've heard of MechTech and it seems a bit too heavy-duty for what I'm after, but thank you for the recommendation regardless :)
Yeah I couldn't get it to work and run properly myself. But I liked that part of it.

I hate the destroyed component and weapon tier circus of the current game.
Dracon 29 Sep, 2021 @ 7:22pm 
Well it is lore accurate really.
I.E.
The clans supernova was a design out of need when ammo and parts ran short for the massive class 20 AC's the King Crab used during the early days and fighting against the Pentagon Worlds.
SO they swapped the AC/20s and other weapons for 6 ER large lasers. What they had on hand. Thus the Super Nova was born.
Malidictus 30 Sep, 2021 @ 5:45am 
Originally posted by Dracon:
Well it is lore accurate really.

I'm sure it is. I just don't feel it makes for good gameplay - or at least gameplay that I enjoy. I'm generally a fan of tweaking my own games to preference, and I've been able to do that with several other aspects. Not this one, though, sadly.
pete (Banned) 30 Sep, 2021 @ 9:18pm 
Perhaps you would just prefer an 'I win button'?
Malidictus 1 Oct, 2021 @ 4:36am 
Originally posted by pete:
Perhaps you would just prefer an 'I win button'?

No, but thanks for your input.
Sedmeister 9 Oct, 2021 @ 3:33pm 
When you lose an arm, is it 100% that the weapon in the arm will be destroyed? Just changing the percentage chance of recovering the weapon, even if it was a small percentage would be more realistic.

If the arm was shot off at the shoulder or even side torso, there is still a chance you could recover the weapon.

Maybe just a tweak to percentages is required?
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