Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Mods that add things will of course be ones that add new Units, Spells, Lord Skills, Lords, Heroes, Factions, Items etc etc; Weather ones too if the textures and animations for said weather was not in the game before, for instance, if it snowed on battle maps that didn't show snowfall before. it 's copy pasting whats used on other maps and putting them in those maps, meaning it's adding more data. Of course some mods might just completely replace them with their own animations and textures, which might be bigger or smaller in size.
Over all, yes it's the 100+ mods you have. Take it down a notch. I'd say half a it to 50, than 25 if it's still getting hot, and than remove like 1-2 mods at a time or something till it gets to a temp you want it at. Even if it's just your graphics card that gets hot, it's still having to deal with at least some of those mods as I'm willing to bet that some of your mods add units yes? That's new Graphical data that wasn't there before, whether it's being shown on YOUR screen or not, it's somewhere on the campaign map, meaning it's at least partially rendering it so it isn't causing a large sudden load once it comes into view out of the fog of war. Battles will also cause it to heat up more as new units will be more data for it to sift through and find images, textures and animations for.