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Also, why not start with the 'modding instructions' pdf in the install directory. That will atleast tell you what the maps are.
The devs have seemed to have moved on from this game onto their new game, so I wouldn't expect any real changes from the mod tools from them. What we have now, is likely to be all we will get.
They haven't moved on, they are releasing new content still & more planned throughout 2018, surely this is a sign that 11 Bit Studios are still active with TWoM & intend on continued improvements accross the board!? Hopefully this will include game modifications also!
Unfortunately, most textures and locations are locked out, and can't be accessed or edited like with other games. For example, character models can be extracted but not edited with the modding tools; Only their portraits, names and backstory can. I made a chart of all the characters in the game files here: https://i.imgur.com/RKWoTZ3.jpg
And for more basic tweaking, you could check out this post: link
It wasn't updated in a while but I just added the first story dlc locations.
As much as I would like them to allow for more extensive modding, it is unlikely at this point. I have been in contact with them a number of times and basically, modding is the last thing on their mind at this time. They are having a hard enough time trying to squash all the bugs that keep coming up.
@Karate Kid that's such a shame for TWoM legacy, it has always fealt like one of those title's that actually requires longevity... I hope they do iron out the rest of the bug's & keep this title alive + introduce some form of in-depth modding tool's/tool! I would love to be able to re-skin characters & re-paint landscapes as I could constuct some truly deep fictional stories for this. I feel having an entirely fictional section to TWoM would keep players interested & involved + also bring new players onboard keeping this beautiful title alive for many year's to come!
I'll keep digging, maybe I'll email someone at 11 Bit or get a few team members names & harass on facebook haha
List of features they added with Father's Promise:
- make memory hole (scripted event)
- link map pack and shelter to scenario
- disable sleep/guard on specific days
- prevent robbers from stealing certain items
- unlock locations using the radio
- and some new unused triggers (not working, could be used to trigger scripted events)
As you can tell I would love to mod the absolute mess out of this thing ;)