Half-Life: Alyx

Half-Life: Alyx

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Gavin 3 Jul, 2022 @ 11:44pm
Exporting Models For Use in Blender With Flexes?
I don't even know if this is a fitting place to post, I didn't want it in the general tab and I figured workshop tools users would probably be familiar with Blender and stuff like that. I need some help. I remember in 2021 I did something and ended up with Eli's model in Blender and it had face flexes. I thought I followed the same process recently, but it didn't work. I simply can't remember.

Clearly it's possible, as evidenced by the ports to Source 1 (SFM and Gmod), so I'm wondering: Does anyone on these threads know how to export character models and import them with their HWM flexes intact into Blender? I have a project I'm working on with a vortigaunt, and I need him to have his shape keys.

I've imported the vmdl_c directly with SourceIO, and tried decompiling and importing GLTF with VRF to no avail. Not sure any other way to do it.