Door Kickers: Action Squad

Door Kickers: Action Squad

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Having an issue with the map editor
So I decided to go big with my map. Like huge interconnected. The level is basically all laid out. I just have to start decorating it. I noticed though that new doors stopped working. I'm not even sure how the object count got so high because I didn't really place that many objects. But my door objects are listed at like 3000s. I've noticed the ones in the 1000s work still. Breach charges will fly through the new doors. I can still shoot them open with a shotgun, but doing so will cause me to fly back. I've also noticed a few instances where collision floors that are red will also have breach charges fly through them. Did I just hit some kind of hard cap on objects? I was trying to figure out of I could re ID some of the objects to a lower number. It's really a bummer, I spent a lot of time on this map.

*edit*

just realized that collision boxes have their own ID also, so that explains why it's so high. Anyway, it only seems like collision is the thing affected at the high numbers. Still wondering if anyone's seen this before.
Last edited by The Asskins Diet; 24 Nov, 2022 @ 9:03pm