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1) For having units dealing fire damage, if I recall well, you only need to use one fire variable. And I think to use burnfactor you don't need % as it is counted in milisec. So no percentage.
2) You need to use % AND put a space between the + and your number.
3) Put a space between the + and your number, and do not use RangerAttackVeteran.
4) WatchRange is a bugged variable that hadn't been fixed. It wont work in any case.
Hope it has been helpful!
re 2: For Warehouse I changed "ResourcesStorage +100" to "ResourcesStorage + 100%". That didn't change anything in game when I next tested my map. The Warehouse still gives vanilla storage amounts.
re 3 and 4, it appears that whatever armor and watchrange I give the normal ranger, the veteran ranger inherits the same. So giving the veteran ranger separate armor and watchrange values does absolutely nothing.
Try to change the armor with simple numbers and not percentage then. I know that changing in a bit a pain in the ass