Space Engineers

Space Engineers

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Mr_Mosey 1 Apr, 2024 @ 3:59am
Looking to make a few changes to the Escape From Mars mod
Specifically, I'm looking into making the resource convoys worth more by way of adding things like superconductors or gold & platinum ingots to the list of shipment spawns, but much more dangerous in the process.

Danger-wise, I'd like to buff them up via the 'Directed Energy Weapons Continued' mod & the 'Energy Shields' mod, as those are my primary 2 mods I'd like to use in my play-through.

Any idea how I could go about this? I've already looked at the 'CargoType.cs' file in the mod's data folder... So far, I *think* I could just add a line for each desired cargo type under the "static CargoType" heading, but not sure if I need to add any more lines to get them to spawn with the right display names.