Jagged Alliance 3

Jagged Alliance 3

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The Lore-Friendly Mercenaries Project (New Mod)
Jagged Alliance 3 is a great game, but the mercs in the game feel somewhat rushed in terms of their stats and loadouts.

Why are Raven and Wolf not specialists in Night Ops when their bio clearly implies that they are? Why is MD good at training mercs when he's extremely awkward, inexperienced and insecure? Why is Livewire not ambidextrous when her bio says she is? Why is Ice not a teacher when his bio says he is? Why is Barry so incredibly over-powered for no reason?

Good questions!

LFMP (found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3334479900) aims to adjust the stats, perks and loadouts of in-game mercs to fit better with their personalities, nationalities and backstories in a lore-friendly way.

Yes, you heard it right--the mod now also includes extensive loadout changes to fit better with the mercs, like giving an mg40 and armor to Grunty, who's apparently a heavy weapon's specialist 'prepared for any tactical situation' according to his bio yet starts with only a pistol and nothing else, or giving flashbangs and kevlar to Raider, who was a former SWAT team leader. Most notably, all explosive experts now start with, well, actual explosives, and a decent amount of them.

Every item chosen for every merc was done very deliberately, and the mod is lovingly filled with as many little details as possible for you to discover (if you like).

For example: In Nails's bio it's mentioned that his leather jacket is unkempt and unwashed. As a result, his clothes and weapon start with lower condition than normal to support the idea that he doesn't take care of his possessions.
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Showing 1-1 of 1 comments
Papill0n 25 5 Oct, 2024 @ 4:40am 
Very nice mod idea. I made some similar changes for my own game, especially with skills/traits and to (a much lesser extent than you) loadout etc.

I really think the Devs focused too much on only giving Mercs "very basic" starting gear so that players will have to find/unlock everything in the game instead of making at least a bit of sense with the loadouts.
Last edited by Papill0n; 5 Oct, 2024 @ 4:42am
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Showing 1-1 of 1 comments
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