Age of Wonders III

Age of Wonders III

Community Made Maps & Campaigns
Welcome to the Age of Wonder III Workshop. The place on Steam to get and share handcrafted scenarios, epic campaigns and mods that implement little tweaks to full game overhauls.
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tjimagineer 15 May, 2021 @ 7:49pm
How to change a ranged ability to not have damage falloff
I am trying to edit a ranged attack to not have ranged damage falloff. What do I need to change in the aowunitproperties.rpk to do this. Would it be the ability of the targeter. I am comparing the longbow to the bow and I cannot see a difference save for the visual trajectory and if I change that nothing happens. Please help.
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ElJoe 6 15 May, 2021 @ 11:46pm 
I think it might be the 'Line of sight' type of the ability itself (it is indirect for the shoot bow, might want to change it into direct or none). But not quite sure about it.
Little bit additional info: There's also the setting for the amount of decrease of damage in the title.rpk, direct fire when blocked is 0.25 (25%), indirect 0.5(50%). Suppose you can also set both to 1 (100%).
Last edited by ElJoe; 16 May, 2021 @ 12:47am
tjimagineer 16 May, 2021 @ 3:42am 
Thanks for the response I can change the line of sight but not the long range penalty. I have tested this. Alos the title.rpk would likely change it for all units not just this one.
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