Brick Rigs

Brick Rigs

Brick Rigs Workshop
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tripodalt 37 (Banned) 17 Sep, 2023 @ 7:21am
still struggle at making structural integrity
i used the bigest actuator for my walking vehcule and all is ok excepted when spawn and first step it colapse at the foot
the main problem is i dont use scalable for lego looking and i have very few big blocks so i use the 24*12*1 and the 12*12*1 and the lesser for fill the holes but whatever the layout i make it sparkle
at first i used hundred of little and it rained so i guess more the part are big more it snap despit i dont get the logic and the optimal
how to check it ?
for the sensor it was easy a bench but for the snaping of a 90m high walker its hardest
the exact same design took me 150 bricks with the medium actuators
and due to my usage of linear actuator i got not intermediate between the 4*1 and the 20*2 sliders
how to reach integrity without clipping and scaling the cause of all lag
tought i was forced to use scalable for floaters and its not nice but so easy :RCHeart:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3043929407
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3043929526
Last edited by tripodalt; 30 Sep, 2023 @ 5:53pm
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Showing 1-3 of 3 comments
GigaCars 151 22 Sep, 2023 @ 7:26pm 
godmode: am i a joke to you?
tripodalt 37 (Banned) 23 Sep, 2023 @ 12:58pm 
made a bench test nothing uncliped non scalable resit to big c4
even a wall of 24*12*1 bigest brick completly unsnap
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3040082764
Last edited by tripodalt; 23 Sep, 2023 @ 1:00pm
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