Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are several well designed combat ships in the workshop, but to be honest most are not well designed for real combat in RE2. Most are designed to look pretty, but are weak at combat. Xeno is not pretty! Search around and see if you can find some of the better ones and get ideas on what they do. Look for ships with decoys in front and less emphasis on shields.
Legacy require a different build design that focuses on armor; and since you're not mentioning a base or carrier, I assume you're carrying everything you own with you, which means your battleship isn't a battleship; it's a mobile base and is dragging kilotonnes of weight and equipment.
The ship carries nothing except a cargo hold for any lootable I find. It has nothing on it that can’t kill things. My base is in a Safe area so I didn’t see the need to mention it since there is no combat involved.
I get that legacy are needing a different design but I looked at some workshop ships saying they are used against legacy but when I looked at them in creative, half the hull is carbon fiber. Unless it’s recently updated, that’s plastic.
As I said, my ship has several layers of combat steel already that last seconds. I tried xeno and it did worse against the legacy as it had lower health. If I’m loosing 2-3 layers before I can drop their shields to even start doing damage, what is the intended armour to kill one, 10 layers of combat steel? That’s not a ship, it’s a floating shield.
How much is expected to fight legacy? Unless they changed, infectors are the weakest. Is the development idea to create a floating LEGO brick that moves at 10m/s and drifts slowly at them with no shields and relies on a sheer armour?
I even tried one of artimasrogues collection that say they are min/maxed to fight end game stuff. Round one had it devistated. I edited the blocks and changed the front to pure combat steel instead of xeno and plastic, lasted a little longer but still melted like an ice cube in water.
Is there a functioning workshop ship that I can investigate to see what’s needed that doesn’t look like a toddler made it with build-a-block LEGO.
You had mentioned that you can't dodge the projectile weapons, it might be that other people are dodging them, greatly reducing the incoming damage they are taking vs just tanking them all.
Also triple check you are playing the actual Reforged Eden 2 scenario and not any kind of custom edit or forked version (if you're on a server, ask your server owner), and that your scenario is currently up to date (RE2 Build 29 showing on your player inventory and loading screen).