Stormworks: Build and Rescue

Stormworks: Build and Rescue

Stormworks Custom Content Workshop
Find, rate and try out the best community vehicles in Stormworks!
Drefar 39 7 Dec, 2024 @ 10:09am
Requesting COOP Build area mod.
It must incorporate an adaptable build zone transformation, enabling a standard area to be instantaneously converted into a cooperative construction environment at the press of a button, while also providing a mechanism to revert these changes. The networking must remain impeccable, ensuring no latency increments during multiplayer sessions, even as structures are deployed. Furthermore, it requires effortless integration and configuration of logical systems and micro controllers.
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Showing 1-9 of 9 comments
Sir_James 9 8 Dec, 2024 @ 2:10am 
The devs don't read discussions. So use the official Geometa website and request a feature there. Also, give up trying to ask for this as it will never happen. You're asking a bit to much and Stormworks is not designed for this type of feature. I'm not accusing you but the SW community have been asking for this for a long time and it's never come.
Drefar 39 8 Dec, 2024 @ 6:53am 
Originally posted by Sir_James01:
The devs don't read discussions. So use the official Geometa website and request a feature there. Also, give up trying to ask for this as it will never happen. You're asking a bit to much and Stormworks is not designed for this type of feature. I'm not accusing you but the SW community have been asking for this for a long time and it's never come.
I know it's a bit much but if we all talk about it and generate a kind of community around this idea they will probably have to listen... I would like all to do as he says and post the idea of this kind to their website.

I have already posted so I'm just waiting for more people to do so and actually get the devs to listen.
Sir_James 9 8 Dec, 2024 @ 7:48am 
Originally posted by Drefar:
Originally posted by Sir_James01:
The devs don't read discussions. So use the official Geometa website and request a feature there. Also, give up trying to ask for this as it will never happen. You're asking a bit to much and Stormworks is not designed for this type of feature. I'm not accusing you but the SW community have been asking for this for a long time and it's never come.
I know it's a bit much but if we all talk about it and generate a kind of community around this idea they will probably have to listen... I would like all to do as he says and post the idea of this kind to their website.

I have already posted so I'm just waiting for more people to do so and actually get the devs to listen.
I said in the previous one, SW isn't even good at MP. It's not designed to integrate co-op building. SW was built a while ago, so the engine they've used and the code they've used it outdated. To introduce co-op would require a complete breakdown of the code and that just won't happen. Sorry
Drefar 39 8 Dec, 2024 @ 8:26am 
Originally posted by Sir_James01:
Originally posted by Drefar:
I know it's a bit much but if we all talk about it and generate a kind of community around this idea they will probably have to listen... I would like all to do as he says and post the idea of this kind to their website.

I have already posted so I'm just waiting for more people to do so and actually get the devs to listen.
I said in the previous one, SW isn't even good at MP. It's not designed to integrate co-op building. SW was built a while ago, so the engine they've used and the code they've used it outdated. To introduce co-op would require a complete breakdown of the code and that just won't happen. Sorry
they actually said they would clean up the code so you are saying they are actually not holding what they said?
Sir_James 9 8 Dec, 2024 @ 8:41am 
Originally posted by Drefar:
Originally posted by Sir_James01:
I said in the previous one, SW isn't even good at MP. It's not designed to integrate co-op building. SW was built a while ago, so the engine they've used and the code they've used it outdated. To introduce co-op would require a complete breakdown of the code and that just won't happen. Sorry
they actually said they would clean up the code so you are saying they are actually not holding what they said?
Where did I say their code is messy? I only said it was outdated. Not messy and unorganized.
Drefar 39 8 Dec, 2024 @ 8:58am 
Originally posted by Sir_James01:
Originally posted by Drefar:
they actually said they would clean up the code so you are saying they are actually not holding what they said?
Where did I say their code is messy? I only said it was outdated. Not messy and unorganized.
Thought you related to that... whatever if they earn enough to release pointless dlcs then why not hire a programmer to redo the engine or release stormworks 2.

Just imagine how much they earn what a shame.
Sir_James 9 8 Dec, 2024 @ 9:46am 
Originally posted by Drefar:
Originally posted by Sir_James01:
Where did I say their code is messy? I only said it was outdated. Not messy and unorganized.
Thought you related to that... whatever if they earn enough to release pointless dlcs then why not hire a programmer to redo the engine or release stormworks 2.

Just imagine how much they earn what a shame.
No bother, we may as well just recode War Thunder while we're at it. That'll be easier.

You think they can just hire a programmer to recode hundreds of thousands of lines of code just because their isn't co-op building? It's not that easy.
Booze_Rooster 13 21 Dec, 2024 @ 2:02pm 
Originally posted by Drefar:
they actually said they would clean up the code so you are saying they are actually not holding what they said?

Yeah and they hired a new audio engineer to overhaul the game's numerous audio issues.

We got barking DLC dogs, one nice switch effect, more buzzer options, utterly ruined engine noises and no change to the horrible noises submerged propellers make.

I don't take anything the devs of this game say as truthful or realistic. The game has been going downhill since space.
Drefar 39 21 Dec, 2024 @ 2:50pm 
Originally posted by Booze_Rooster:
Originally posted by Drefar:
they actually said they would clean up the code so you are saying they are actually not holding what they said?

Yeah and they hired a new audio engineer to overhaul the game's numerous audio issues.

We got barking DLC dogs, one nice switch effect, more buzzer options, utterly ruined engine noises and no change to the horrible noises submerged propellers make.

I don't take anything the devs of this game say as truthful or realistic. The game has been going downhill since space.
yeah
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