Barotrauma

Barotrauma

Barotrauma Workshop
You can build your own submarines and monsters with in-game editors and share your creations with other players. Imagine and experiment.
How do I update a submarine now?
I've had a sub on the workshop for years, however I no longer had the original mod file locally. I needed to update the sub so I worked on a local copy, gave it a different save filename, but when I try to update my workshop item there's no facility to change the files like there used to be.

Is my only option to ditch the old workshop item and create a new one? Seems a bit of a waste and inefficient way of doing things (and various game updates over the years have rendered some parts of the existing sub inoperable, only possible to fix using the sub editor).

All I want to do is to replace the file that the existing workshop sub uses to the new one I've just spent an hour updating.
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Showing 1-7 of 7 comments
Oreo 4 22 Apr @ 7:44am 
Hi, i've worried about this myself if/when I encounter a similar situation.
Out of curiosity, were you able to figure out how to update the mod on the workshop?
Did changing the filename to match the original help?
Originally posted by Oreo:
Hi, i've worried about this myself if/when I encounter a similar situation.
Out of curiosity, were you able to figure out how to update the mod on the workshop?
Did changing the filename to match the original help?

Previously you were able to simply upload a new file and replace / delete the old file, but that part seems to either have been removed or is broken.

It says that you should download a local copy to make changes, so I did this (although the instructions are clearly out of date or just poorly worded, as the words don't match the game's mod interface), I made the changes, but I still wasn't able to update the live mod.

In the end I just deleted the old mod and created a new one. It probably wasn't necessary to delete the old one but I saw no point in keeping it as the sub was now broken (by various game updates since I created it).

I have to conclude that this mod interface is either just bad / very unintuitive or is actually broken and needs attention, it certainly used to work fine a few updates ago and was easy to use.
Last edited by Buggy Boy; 22 Apr @ 9:59am
Oreo 4 22 Apr @ 10:21am 
Ahhh, i see. Thank you for sharing your experience
Just edit your filelist.xml and change the steamworkshopid to the one of your mod's
Originally posted by Evil Factory:
Just edit your filelist.xml and change the steamworkshopid to the one of your mod's

Shouldn't have to do that. This functionality used to be a part of the mod interface within Barotrauma (changing which actual files were part of the mod) but now it just seems to be missing.
Originally posted by Buggy Boy:
Originally posted by Evil Factory:
Just edit your filelist.xml and change the steamworkshopid to the one of your mod's

Shouldn't have to do that. This functionality used to be a part of the mod interface within Barotrauma (changing which actual files were part of the mod) but now it just seems to be missing.
well you were supposed to create a copy of the workshop mod, not create a copy of the submarine file, thats why it didnt work
Originally posted by Evil Factory:
Originally posted by Buggy Boy:

Shouldn't have to do that. This functionality used to be a part of the mod interface within Barotrauma (changing which actual files were part of the mod) but now it just seems to be missing.
well you were supposed to create a copy of the workshop mod, not create a copy of the submarine file, thats why it didnt work

I only used the mod interface within Barotrauma, it offers to make a local copy so that's what I did. No facility to then update the original mod on the servers, the only option seems to be to upload it as a new mod. If I missed something then I don't know what, I'd need a video showing the precise procedure if that's the case as I can't see how it can be done.
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