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There is no registered document type that can open '$C:/Program Files (x86)/Steam/SteamApps/common/The Talos Principle/Content/Talos/All_02.gro' file.
And yes, I can see the SS3:BFE assets which makes this even more weird.
#1 You would have to open those assets from the Talos editor, and save them to disk. That will extract those particular individual files. Then you _might_ be able to load them in SS3 editor. but....
#2 The file formats are not backwards compatible in most cases, and since SS3 editor is much older, they probably won't open there anyway.
Btw, you might be able to export Talos assets into portable data (textures can be exported into .tga files, models into FBX....) and then import that into SS3 editor.