SpeedRunners

SpeedRunners

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Play levels created by the SpeedRunners community, and create your own!
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Showing 1-4 of 4 comments
Kazuva 6 6 Jun, 2015 @ 1:09am 
is that first down bit too tight?
TP[¬] Touki 14 6 Jun, 2015 @ 4:00am 
Okay, here are my thoughts:

Bugs: Check the gradient for more informations
  • The start area is unfair, some people spawns with no floor.
  • There's a big checkpoint error near between Main Loop 146 and 169
  • There's a checkpoint error near Main Loop 100
  • There's a checkpoint error near Main Loop 175
  • There's a checkpoint error near Main Loop 176
  • Bubbles LEFT UP at the bottom of the map easily send you to a wall (slower than walking)

Ambiance:
  • Alot of graphics are terrible, this is a complete mess, nothing is lined up to the walls or anything.
  • Obstacles and object are just flying around or colliding inside each other. This is ugly as hell.
  • Doors open a random degree inwalls.
  • Some bubbles go through walls.
  • General layout is pretty, thought there are unfilled ugly blanks on the edges of the map.

Gameplay:
  • Good speed is available, that's a good point.
  • The first area is sad. It's rather hard to build a good speed but it doesn't even last very long.
  • The area with mixed grapples and climbers is very stacked and feels awkward.
  • It's very hard to catch a good flow on the climbing grapple area (precise stuff).
  • I like the descending part, it feels very natural and is really fast
  • The big open area is messed up by the boxes and the ridiculously hard angle to keep your speed by going straight in the small path (without hitting the ceiling). You should lower the spike-shaped floor a bit so that we can go through it, without removing the top path. And lower that stack of boxes a bit.

Overall, I don't like it. Mostly because of its awkwardness of the first and second area. Thought, by tweaking it a bit, this can become a great map IMO. But the big time problem is the misplacement of graphics and objects. This is terrible! Please make an effort on these.
Last edited by TP[¬] Touki; 6 Jun, 2015 @ 4:01am
Kazuva 6 6 Jun, 2015 @ 6:46am 
Patched
-fixed bugs
-easier to gain and sustain speed
-tried to fix awkwardnes on some parts
- 1 les door
- objects and graphics should be better
Dippi 1 6 Jun, 2015 @ 8:36pm 
I volunteered to test this map just for fun. Loving that swing part <3.
Tried something, this was pretty good but pretty hard.
https://www.youtube.com/watch?v=C-naoDA4VXA

Then i tried something else (or it was Kazuva's idea to try to swing up) modified map little bit to get more speed.
https://www.youtube.com/watch?v=R1QEBK4kAo4&feature=youtu.be

Almost the latest version of the map
https://www.youtube.com/watch?v=g0h5zhCnOb4&feature=youtu.be

Great speeds available from swinging part
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Showing 1-4 of 4 comments
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