Serious Sam 3: BFE

Serious Sam 3: BFE

Custom maps, mods, skins & campaigns
Discover and download custom maps, character skins, weapon modifications, skins, enemy modifications, campaign mods, and much more. Plus, click here to learn more about creating and sharing your own mods.
Editing Sound Mod
Is there any way for me to alter the volume of a mod that changes the firing sound of a weapon, specifically a pistol? I'm using this mod but it's noticeably louder than the rest of the weapons.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=207233171
< >
Showing 1-3 of 3 comments
Solais 31 21 Dec, 2014 @ 12:08am 
It depends on the mod. If they used a louder sound, then that's it.
CrackSmokingWarlock 21 Dec, 2014 @ 12:17am 
Originally posted by Solais:
It depends on the mod. If they used a louder sound, then that's it.

Right, but is there a way for me to manually access the sound file that the mod plays so I can lower its volume in an external program?
Solais 31 21 Dec, 2014 @ 12:38am 
Though the editor, it reads the workshop files too.

Unfortunately, the workshop gro files are a little bothersome to access. They are in Temp/Workshop/ but they all have these weird numbers as names, so you have to find it yourself. Then you need to extract the sound, and then put it in Content/SeriousSam3/ in the same folder as it was in the gro files itself. (So if the file in the gro was in Content/SeriousSam3/Sounds/Weapons, then outside of the gro, the file have to be in these same folders.) You can't replace the files inside the workshop gro's themselves, as the workshop item check will fix that, as far as I know. So you have to extract the file.
< >
Showing 1-3 of 3 comments
Per page: 1530 50