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Skyrim Special Edition uses Form 44.
While Form 43 mods do not automatically fry your save, they will end up corrupting the save file, if version touches Form 44 records in a harmful way.
Mods should be saved through 64bit Creation Kit, to be sure that they work with Skyrim SE. Not all mods work "out of the box" even when saved in CK64. Authors might have to rework the scripts.
And even more importantly, Skyrim SE got compiler upgrade, which means that SKSE64 was rewritten from ground up. All xSE mods must be checked and most likely rewritten for current version of SKSEt64. There really is no way around it.