Scribblenauts Unlimited

Scribblenauts Unlimited

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Add "activate" option to non-switch item?
I'm trying to make a "zombie graveyard" where upon interacting with the graveyard it will spawn zombies. I started with the base as graveyard and would like to be able to turn spawning on and off, however I can't seem to find a way to make it "switchable".

I next used a switch as a base object, which works to use "activate" but it's not as good as I'd like. The graveyard is weighted to fall centered, but if I stamp a graveyard on top of a switch the weight distribution stays on the switch causing it to be off balance.

Any ideas?
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Showing 1-1 of 1 comments
dogsonofawolf 25 8 Dec, 2012 @ 12:51pm 
That's tough. I was never able to get that to work either. I assume playing with the size and location of the switch under the graveyard doesn't help. Might there be other items that work the same as switches? I haven't worked with them enough to know if computers, buttons, etc. activate the same way.
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Showing 1-1 of 1 comments
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