Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
Tried the mod and the bioamp shows up on the class when promoted but if removed is gone from the secondary items permanently. I also don't get the option to upgrade to the T2/T3 ones.
I'm doing it in a Long War of the Chosen playthrough and I'm using no more psyamps. I tried editing LWOTC overhaul with:
+ItemTable=(ItemTemplateName="BioAmp_MG", Slots=0, Starting=false, Infinite=false, Buildable=true, RequiredTech1="Psionics", RequiredTech2="Tech_Elerium", SupplyCost=40, AlloyCost=2, CrystalCost=5, CoreCost=1, SpecialItemTemplateName="CorpseAdventPriest", SpecialItemCost=1, TradingPostValue=5, RequiredEngineeringScore=25, Tier = 102, PointsToComplete=200)
so it matched the psyamp, but that didn't do anything either. I am also using the no more psyamps mod, but from what I've read that should effect the bioamp showing up just means the underlay can't be used with biotics.
TIA for any advice!