Project Zomboid

Project Zomboid

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More Traits
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Opdateret:
3.486 MB
12. feb. 2018 kl. 2:24
13. juni kl. 19:57
101 ændringsbemærkninger ( vis )

Abonner for at downloade
More Traits

Beskrivelse
IMPORTANT: Build 41.68 and Higher
Due to false-flags for anti-cheat, it is recommended to disable anti-cheat when hosting a server with this mod. You can try enabling some anti-cheats, but your mileage may vary.


A Personal Appeal To Decency:
Please do not add me directly on Steam or comment on my profile for help with this mod. Use the discord for that.

Information:
This mod adds a great deal more variety to the traits available to players during character creation.

This includes, but not limited to: traits that add some starting equipment, traits that increase your starting level in specific skills but don't give exp multiplier, a bunch of unique traits with interesting effects (examples: better weapons proficiencies, better exp gains for specific playstyle, zombie infection immunity with cure period, scavenging perks, driving perks, and so on). Of course, your typical +1/2 in some skills perks are also present.

The mod also attempts to add a greater variety of expense, as in there are more -1, -2, -3, -5 traits. This should help prevent the annoying feeling of having one solitary point left with nothing to spend it on.

Dynamic Traits submod is present - you can earn/lose traits by leveling skills, list of all available perks can be found here[docs.google.com]. Note, that almost everything is configurable through sandbox settings (120 Sandbox options). Want to make only specific perks dynamic? I got you covered,choose which perks you want 1by1. Want to change Skill level requirement to make it easier or harder? No problem, do that. Out of 90+ or so available perks, 50+ can be made dynamic. Some additional info can be found here

Known Issues
  • Made of Glass trait sometimes hurts players while sleeping. (Haven't experienced this in a while. Might be fixed?)
  • Killing players in Multiplayer with Martial Artist does not sync their death to the server.
  • Evasive Insta-Death is usually caused by Instant Infection Mortality. Fix is not expected, as we got no clue why this is happening.

Mod Compatibility:
  • Evolving Traits World (ETW) - ETW submod marks which traits are dynamic, also makes Butterfingers dynamic.
  • Dynamic Traits - The mod will opt to use their Alcoholic trait over its own.
  • The Only Cure - The Amputation is now officially supported, and the mod will opt to use their amputation method instead of its own.
  • Mod Options - Allows for Client-Side settings to be adjusted. Install if you would like extra options.
  • Moodle Framework - Adds in support for Alcoholic as a moodle.
  • Driving skill - some traits will be auto-disabled to avoid conflicts
  • Scavenging skill (fixed) - some traits will give exp boost in scavenging if mod is present. Scrounger perk is disabled if mod is present, it does same thing as Skill. Original works too.

Opening The Project Up To The Community:
The Mod is now available on GitHub for others to contribute.

https://github.com/hypnotoadtrance/MoreTraits

Here you will find the bleeding-edge version of the mod as I and the community continue to build upon it.

Regular updates will be posted to the Steam Workshop when appropriate.

Public Discord:
Because Steam comment sections aren't the best space for collaboration, I've set up a Discord server for this mod.

Since the project is officially moving to Github and opening up, it stands to reason that anyone working together on the project will want a place to work together.

https://discord.gg/6Czm3uqn4z

There, you will be able to share servers, discuss suggestions, make bug reports, perform translations, and get help coding for the project.

Authors:
Creators:
HypnoToadTrance - main mod
Fajdek - main mod
MusicManiac - dynamic submod

Additional Coding:
SteadySpring
Xenu47
Aristrofl
Vaikke
Domestos
Spring
hi117

Translations:
Simplified Chinese, by EndsM
Traditional Chinese, by ????
Russian, by Xenu47, Hea
German, by Marcv0dka
Portuguese , by Cinissh
Korean, by teray
French, by MonsterKillers1973
Turkish, by Sariserpito, Atlantic
Spanish, by franz, HawK
Polish, by Tony
Italian, by Lore11

Workshop ID: 1299328280
Mod ID: ToadTraits
Mod ID: ToadTraitsDisablePrepared
Mod ID: ToadTraitsDisableSpec
Mod ID: ToadTraitsDynamic

Workshop ID: 1299328280
Mod ID: 1299328280/ToadTraits
Mod ID: 1299328280/ToadTraitsDisablePrepared
Mod ID: 1299328280/ToadTraitsDisableSpec
Mod ID: 1299328280/ToadTraitsDynamic
Populære diskussioner Vis alle (63)
34
2
30. apr. kl. 13:07
Error when trying to light campfire - prevents being able to light campfire at all
Sc0ut
19
15. juni kl. 16:19
BUG Error
BuuFuu
8
23. mar. kl. 20:45
Temporary Bug Fix
TnT4u
4.649 kommentarer
Great Value Swat For 6 timer siden 
Extracting propane and mincing corpses into fertilizer no longer works because (I assume) dragging a corpse does not count as having it in your inventory.
It can be worked around with the Pickup Corpses mod though.
SDgamer 14. juli kl. 10:15 
After the Devs added the ability to craft something 1 level lower than you should after reading a recipe book, I can't make bandages after reading the respective recipe book. Going to try and find that error and where i can post it here because the Repair Any Clothes mod that I always have installed, generates errors that can be ignored all the time
㋡NOTRINUN㋡ 13. juli kl. 5:24 
Fixed the issue I was facing. All you gotta do is go to

C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\1299328280\mods\More Traits\42\media\lua\client

Open MoreTraits.lua with a notepad app and search for the word sound. The first thing that should come is the line below

And then change the value after setVolume in the line "getSoundManager():PlaySound("ZombieSurprisedPlayer", false, 0):setVolume(1.00);"

The value after the setvolume is the sound of the fake jumpscare and it is 0.05 by default.
㋡NOTRINUN㋡ 13. juli kl. 4:48 
Hey, great mod. But I have a small issue I am facing. How can I increase the sound of the fake jumpscare induced by the Paranoia trait? It is so low that it kinda feels pointless/free.
Szurek 12. juli kl. 16:42 
Can I turn off some od traits from the character selection? E.g super immiune ?
Snæ 8. juli kl. 16:04 
such a buggy and incompatible mod
timidr 7. juli kl. 13:00 
Has the "Dynamic Traits" submod disappeared for anyone else?
ManuelitoBulnesGaming41 7. juli kl. 9:03 
Hey! Cool mod. One small thing. I'm playing in build 42.10.0 and my character has the alcoholic trait. For some reason, instead of getting sleepy when drinking alcohol, my character gets so energetic that he can keep going without sleeping for days as long as he drinks a quarter of a bottle every time he gets drowsy. It's kind of overwhelming. I hope it gets fixed.
jzcolon613 6. juli kl. 19:43 
DONT USE ANTI-GUN ACTIVIST, WHENEVER U SHOOT A ZOMBIE, IT CRASHES! thanks for listening 🥰
Dig_Boofus 5. juli kl. 14:44 
where can i get the zombification cure? i found one on a zombie but cant seem to find anymore. it also says it can be crafted in the item description?