Total War: WARHAMMER II

Total War: WARHAMMER II

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Expansion of Athel Loren - enemy within edition - USE ANOTHER MOD IN DESCRIPTION
   
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Tags: mod, Campaign
File Size
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1.570 MB
17 May, 2018 @ 6:00am
10 Oct, 2018 @ 9:48am
42 Change Notes ( view )
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Expansion of Athel Loren - enemy within edition - USE ANOTHER MOD IN DESCRIPTION

In 1 collection by fan_of_Daniil_Andreev
mods for me
96 items
Description
update: october 2019:
this mod now works best instead of mine:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1881899261



26.10.2018
I've noticed that original mod included some good ideas from my mod and it also got some very good additional stuff now. So I would reccomend using original mod instead of mine now :D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1218081865

Also original mod now has SFO compatible version! Which is very useful, considering today's SFO major update.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1460975753


====================
UPDATE: enemy within! now there is a root of chaos corruption within wood elf society, representing lore and second campaign battle of Orion where he fights slaaneshi wood elves who turn into chaos spawn during the battle. Don't worry, your wood elf units won't spontaniously turn into hostile chaos spawn! Instead, grape wines indulgence building chain produces not only income (which I nerfed a bit), but some chaos corruption and public order malus! To compensate for it I increased pitifully small amounts of goods produced by elven industry buildings and wine barrel production buildings in Athel Loren starting area
====================

Expand Athel Loren! New settlement tiers, buildings and tech for Wood Elves factions. With this mod Wood Elves have additional options and depth on campaign map - they can grow outposts into true magical forests like Athel Loren itself! If you like empire building and really miss it when playing Wood Elves then this mod will help you.

This mod is a modified version of the great mod done by SorcererSupreme and Ana:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1218081865
You can see all the stuff the original mod adds adds in that link.

My mod changes a lot from the original mod, the full list of changes doesn't fit the steam mod page now, so here is the changelog: https://textuploader.com/dz7bq

Commandments for Wood Elf provinces:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1432451754

List of reccomended mods:
1) Cultural Settlements Skins mod, makes captured settlement look proper:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1185917403
2) Enchanced interface looks very good for wood elves (and most other races):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1160969742
3) Absolutly best banners:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1159967423
4) Expanded art mod highly reccomended:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1366345775
5) This mod adds 2 wood elf legendary lords, Drycha and Daith:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1194588998
6) Wood Elves ambush attack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1249266154
7) minor settlements maps, includes some wood elf minor settlements, will include all wood elf settlements in some near future!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1188569523
8) Old World Rites:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1315502181
9) stronger chaos/beastmen/norscan ruins:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1536146425
10) stronger chaos invasion:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1535040620
11) No "local corruption":
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1157444072

NO AMBER MOD WORKS JUST FINE WITH THIS MOD: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1284665233

100% compatable with "Boyz will be boyz" mod, there is a submod adding bonus unit caps to new buildings to play with "Boyz will be Boyz - Closer to Tabletop" mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1403528720

somewhat compatible with Crynsos' faction unlocker, some settlements outside of the Athel Loren seem to have original buildings and only new settlement tiers buildings from this mod, I reccomend disabling Crynsos' faction unlocker mod, you can still run Kraka Drak and Southern realms mods just fine while playing wood elves with this mod

when using SFO get this mod instead - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1460975753
it's SFO-compatible version of the original mod that has almost everything I've got in my mod and also has some stuff I don't

if you really enjoy this mod (or some other of my mods) and want to thank me there is patreon account: https://www.patreon.com/bePatron?c=1807506
120 Comments
fan_of_Daniil_Andreev  [author] 9 Oct, 2019 @ 4:15pm 
fan_of_Daniil_Andreev  [author] 10 Sep, 2019 @ 12:04pm 
yeah just in case anyone needs it, I'll post the link to the original mod in addition to link in my mod description:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1218081865
Marcus Antonius 23 Apr, 2019 @ 6:21pm 
Nice, thanks for your reply
fan_of_Daniil_Andreev  [author] 23 Apr, 2019 @ 1:59pm 
I think it does but original mod is now better and updated for last DLC to work for sure
Marcus Antonius 23 Apr, 2019 @ 12:13pm 
Does this still work after the dlc and update?
Beautiful 14 Mar, 2019 @ 9:08am 
hope i start near them then
fan_of_Daniil_Andreev  [author] 14 Mar, 2019 @ 4:19am 
but they are VERY likely to be much weaker compared to their vanilla state because they won't have the Oak and are not likely to colonise/conquer it
fan_of_Daniil_Andreev  [author] 14 Mar, 2019 @ 4:18am 
hmm not sure if AI knows to build new buildings
you could test to find out
Beautiful 12 Mar, 2019 @ 5:55am 
does this work for the ai? i'm planning to use this with random start location mod. and it would be sad if the welfs get insta gibbed outside athel loren
Marcus Antonius 10 Nov, 2018 @ 6:26pm 
Alright, thank you