Stellaris

Stellaris

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Casus Belli - Less restrictions
   
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29 Jul, 2018 @ 11:34am
18 Jun, 2019 @ 12:20pm
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Casus Belli - Less restrictions

Description
Updated to 2.3


Casus belli changes to remove some restrictions I found boring, slowing down the game or just unnecessary.
Main change is that you can get CBs without neighboring and that rivalry is available regardless of power difference!
More options to stop colossus. Less restrictions to pacifists and inward perfectionists and easier to start liberation wars.

- You can get all CB without being neighbors. Humiliation still needs rivalry and that needs neighboring.
- You can rival any neighbor. Who cares if they are super powerful or pathetic, my large/small empire can still view those odd aliens as rivals.
- Liberation wars are not restricted to liberation policy. Even if I have unrestricted warfare I might still want to liberate a species instead of conquering them.
- Liberation war surrender set to 90 from 100. Tributary has 75, making them a vassal is 100. Felt like changing leadership and policy while retaining autonomy should have less than becoming someone's slave. Not gameplay tested yet
- Subjugation wars can be started regardless of power difference. Just because someone might have a larger fleet size than me doesn't mean they shouldn't bend knee for their smaller masters.
- Unrestricted wars policy can be set by pacifists and inward perfectionists. Most limitations on CBs not changed.
- You can get CB to stop colossus if your vassal creates one. No sane master would allow their subjects their own planet killers. Not gameplay tested yet
- You can get CB to stop colossus even if you have one yourself. Sure, you could use your total war CB but for RP reason I like to be able to have stopping their colossus as my goal. Not gameplay tested yet
- Inward perfectionists can get others to pay them tax by making tributaries.
- When attacked an inward perfectionist (if war leader) can take tributary as their war goal, wait a day or two. Taken from "Inward Perfection Tribute CB" by jonjowett. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1350686987


Used to have a simpler casus belli mod that was removed march 2018 so cred goes to that unknown author for inspiration on getting rid of neighbor demands!
Several of these changes I haven't tested at the same time so there might be small errors, please let me know if something isn't working as intended.

In most cases I kept the vanilla files as base. I find it easier to look for changes after update. If I stop playing and supporting this mod feel free to change it and let it live on.
Most (perhaps all?) changes I've made I've started the line or section with #@ to make it easy to find if you want to build from this, update in the future (if I stop playing) or if you find a bug and can tell me how to fix it :)

June 18th, 2019
Updated to 2.3
Haven't played the game since January '19. If it's a rainy summer I might get back to it but as it is I haven't tested changes since 2.2
Went through all the files to get them up to date, incorporate changes etc so hopefully it works as it's supposed

Popular Discussions View All (1)
0
24 Apr, 2019 @ 4:57am
Bug
Viper
23 Comments
deadlypandaghost 17 Dec, 2022 @ 7:20pm 
For some reason it makes me necrophage. So yeah a little broken in 3.6
Bald 4 May, 2021 @ 5:27pm 
@tseikk1
I arrive here wanting the same haha, but this look pretty dead :X
mini_bod 17 Feb, 2021 @ 6:49am 
For all those who can't end wars... go here

C:\Program Files (x86)\Steam\steamapps\common\Stellaris\common\war_goals

Open up War_goals and Event_War_goals

War goals is base game
Event_war_goals is mod

Copy the bits you need from War Goals to the Even War Goals file and save. (Make backup before you do).
FriskyCheeks 1 Jan, 2021 @ 10:33am 
hello, my friends and I have noticed there is a bug with this mod where humiliation wars cannot end. We can't sue for peace or anything and both sides are at max war exhaustion. Is it possible to fix please? this mod is great and is an essential in my opinion!
Elias Auxilibus 11 Aug, 2020 @ 4:34pm 
Forgot to mention that, aside from literally every empire joining the galactic community, it works fine.
Elias Auxilibus 11 Aug, 2020 @ 4:33pm 
This does something weird. After adding this I now have fallen empires, fanatical purifiers, devouring swarms, and other such empires have joined the Galactic Community.

It's really weird seeing the Prikkiki-Ti in the Galactic Community.
alex_dt83 10 Nov, 2019 @ 2:16pm 
update please
tseikk1 29 Jun, 2019 @ 3:13am 
Can you remove the dumb restriction that I can't get a vassalize casus belli for an empire that's already in war? Why would my despotic slaver species want to wait politely for their turn to go to war with their soon-to-be subjects, if they can just double team them and have an easier time beating them?
sealjo  [author] 19 Jun, 2019 @ 2:10pm 
flube - No. Going to start a new game once it rains on my summer vacation and test this. I have never started a humiliation war so haven't noticed that. Rivalry worked when I last played.
If this is still an issue in 2.3, please post exactly what you did/tried including relative strengths, if you were pacifist etc. The goal of the mod is to give increased options that players can choose if they want to, not to remove any options.
The SOUPREME™ Experience 23 May, 2019 @ 3:23pm 
I don't know if it's intentional as part of the mod, but it means that rivalry/humiliation CBs/WGs are no longer available. If it's intentional, why so?