RimWorld

RimWorld

4,597 ratings
Smart Speed
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Mod, 1.5, 1.6
File Size
Posted
Updated
3.307 MB
6 Sep, 2018 @ 3:31am
15 Jun @ 10:42pm
16 Change Notes ( view )

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Smart Speed

Description
[www.patreon.com]

Updated 12/06/25: Updated to 1.6

Features:

- Enables ultra fast speed without developer mode
- Adds ultra speed icon
- Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defines at which speed the game should run when an event happens. The vanilla game locks you at normal speed during hostile events (eg. combat). This setting is preserved through save/load.
- Mod options to configure the multiplier for each of the four speeds

Event Speed Mode

- Right click on speed control UI
- Slow : x0.5 speed (half of normal speed)
- Normal : x1 speed (default setting)
- Fast : x2 speed (twice normal speed)
- Half : Half of current game speed
- Ignore : Ignore force event speed

Incompatibilities

It has been reported that No Forced Slowdown produces an incompatibility

FAQ

Q: This mod doesn't make my game run faster, what gives?
A: Smart Speed is not a performance mod, what it does is it unlocks (and let's you configure) the speed at which the game runs when you press the speed arrows. If you mod can't run at 1000 TPS, setting speed x4 to 3600 won't magically make it run faster.

Credit

Original mod created by AlcoholV. Maintained in B18 by Kartel'.

Huge thanks to Bradson and Wiri for helping me optimize the code further.

Older versions

Get them on GitHub! https://github.com/juanosarg/Smart-Speed/releases

License

Released under MIT license, https://opensource.org/licenses/MIT
753 Comments
Latex Santa 20 minutes ago 
@Hedgehog
>dealing with them solved the problem
I am too afraid to ask just how you "dealt" with them.
But I know it will violate ALL of the human rights.
Damn, I love Rimworld. 💀
ターキニー 1 hour ago 
This allows you to play at double speed only at night. During the day, no matter what speed you press, it only goes to 1x speed. Does anyone know why?
Hedgehog 24 Jul @ 3:19pm 
So, it was a pregnant whild whomen popping out babys one after another that caused it.
dealing with them solved the problem.

rimworld never fails to amase.
Hedgehog 24 Jul @ 2:50pm 
@flamangos

yeah god forbid people ask for clues/ideas right?
how DARE they!
Flamangos 24 Jul @ 2:24pm 
lmfao below
Hedgehog 24 Jul @ 12:28pm 
things never are easy,...oh well.
Sarg Bjornson  [author] 24 Jul @ 12:19pm 
No
Hedgehog 24 Jul @ 12:12pm 
anny ide why this mod could ''break'' in the middle of a game? ^^*
Brandon12340987 19 Jul @ 9:54pm 
@argentdread you can alter the buttons max tps in the settings with this mod
Flamangos 19 Jul @ 5:20pm 
Can confirm i don't get errors with No Forced Slowdown, but this mod uses more performance with both loaded. Recommend removing NFS