Airships: Conquer the Skies

Airships: Conquer the Skies

187 beoordelingen
Industry - Economic Sources of War
   
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Type: Mods
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7.577 MB
18 feb 2019 om 4:55
1 wijzigingsnotitie (weergeven)

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Industry - Economic Sources of War

Omschrijving
This mod adds some money-making modules to help you solve the huge military problem.
Background
The huge military expenditure makes the economy stagnant. In order to solve this problem, people have come up with the idea of part-time military work, so that soldiers can not only support their families, but also promote employment rate, improve economic power, help you earn more money, you can also support more people, and support a larger fleet to fight for you.
Advantage
More than50kinds of Industry,Help you gradually improve your economic strength
Every month will get profitable! Crush your opponent with your economy

Original Author: Chen Le
Assistant Author: Loris
83 opmerkingen
GrandMasterApple 6 apr 2024 om 11:40 
Hey do you mind if I upload a re-balance of this?
Cipher 10 jun 2023 om 13:26 
ah, okay. thank you
洛里斯杨远  [auteur] 10 jun 2023 om 2:51 
Yes, but this mod is quite supermodel, and the second generation optimizes balance
Cipher 10 jun 2023 om 0:05 
does this still work?
Draqvaus 8 mei 2023 om 23:21 
Do i use this with industrry II?
RTX 3070 2 jan 2023 om 9:10 
Airships conquer the skies Create a mod with a coat of arms for a flag that gives 50% profit from cities or 100% profit from cities, please
RTX 3070 2 jan 2023 om 9:07 
Create a mod that has a coat of arms for a flag that gives 50% profit from cities or 100% profit from cities please
洛里斯杨远  [auteur] 6 sep 2022 om 21:55 
@TheGirlBanana
Industry II has better balance, see
Industry II - Economic,scientific&technological Balance Committee
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2847270386
TheGirlBanana 6 sep 2022 om 7:57 
feels a little bit overpowered, might want to mess with the cost-to-profit ration
洛里斯杨远  [auteur] 29 aug 2022 om 21:36 
After contacting the developer, the developer added the profit function of the town module in version 1.1.0.6. Now the buildings with negative maintenance fees are profitable, and players are allowed to make profits instead of maintaining the city defense budget at 0. Praise the developer!
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经过与开发者联系,开发者在1.1.0.6版本新增了城镇模块盈利功能, 现在负数维护费的建筑是盈利, 并且允许玩家盈利而非将城防预算维持在0. 赞美开发者!:chocola2::chocola2: