RimWorld

RimWorld

282 ratings
[Ry]Rimcraft Factions
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
15.423 MB
7 Jul, 2019 @ 2:16am
15 Nov, 2022 @ 5:04pm
25 Change Notes ( view )

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[Ry]Rimcraft Factions

Description

Feature Overview
- Custom factions for various different WoW-Lore friendly groups. currently implemented within the mod.

This mod is very much a work in progress, with the intent to add more custom races, armor, weapons, and everything fitting within the Warcraft universe. Constructive criticism, suggestions, and ideas are very much appreciated.

For more information or if you're interested in helping with the project, feel free to check out our discord if you have a personal question for me about the mod, or post pictures related to the mod. https://discord.gg/3Dp7Zug

Rimcraft Submods!







Check out my other mods!










Currently looking for help regarding any way possible including Textures, XML, C#, lore information/backstories or any other way you feel that'd you be able to progress the mod. Contributions to the project are always appreciated.

If you have any questions, would like to know more about the mod/s, or if you're interested in helping with the project. Feel free to check out our discord linked below!

[discord.gg]


Credits to:
  • Ryflamer - Code, Backstories, Preview Art, and Race/Hair textures.
  • Varethyn - Hair textures and Backstories.
  • The HAR and Rimworld discord which helped a great deal in the creation of this mod.
No copyright infringement intended.
World of Warcraft inspired content are property of Blizzard Entertainment.
100 Comments
The Blue Wyrd 10 Mar @ 3:01pm 
Still missing this. Anyone knows anything? ;-;
Three 28 Dec, 2024 @ 1:34pm 
Can this be used in version 1.5 of the game? I ask because 1.5 changed the way colonists/pawns are displayed. By any chance, will things get bushy? :trolol:
Borkonin 15 Apr, 2024 @ 7:09pm 
o7
Röstli 10 Aug, 2023 @ 7:51am 
Hi, I'm looking forward to playing with the factions in this mod, but I noticed that the VE Weapons patch is causing errors after a recent update. VWE_MeleeWeapon_Pickaxe , VWE_MeleeWeapon_Wrench and VWE_MeleeWeapon_Cleaver were removed from the mod, and removing them from this mod's VE Weapons patch should resolve that error.
ExaltedMalignance 4 Apr, 2023 @ 10:04am 
Shame this mod died before Biotech races could be added.
Ollie-Raven 19 Feb, 2023 @ 10:23am 
getting this error [[Ry]Rimcraft Factions] Patch operation Verse.PatchOperationFindMod(Vanilla Weapons Expanded) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1795172498\1.4\Patches\Patch_Rimcraft_VE_Weapons.xml
Sera 30 Dec, 2022 @ 11:25pm 
This is actually pretty cool. The only thing I think is missing are my 2 favorite ones (Well technically it's there but.) the undead and my most favret the broken draenei from the bloodelf campain in 3. They was my first interaction with their race and honestly they are more interesting. a race of super powerful super magic tech race of mega smart or a broken tribe trying hard to survive living off the scraps of bloody and broken items they can peel off the bodies of the demon fused savages that attack them every day. I mean to me the fist one is "Oh cool. What a dull group." The second is "Oh god what is wrong with you. Tell me more."
Iceobeasty 24 Oct, 2022 @ 6:33pm 
THANKS BOSS
Ryflamer  [author] 24 Oct, 2022 @ 5:58pm 
It's a W.I.P as there were quite a few HAR changes for 1.4
Grandfather_Sky 24 Oct, 2022 @ 5:54pm 
pls kind person might we have an update?