RimWorld

RimWorld

561 ratings
[Ry]HD Pawn Textures
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
1.449 MB
29 Dec, 2019 @ 11:14am
5 Oct, 2022 @ 2:08pm
13 Change Notes ( view )

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[Ry]HD Pawn Textures

Description
HD Pawn Textures

Feature Overview
  • 512x512 resolution pawn head and body textures(default being 128x128)

Note
If Humanoid Alien Races is not installed beards on Narrow Head-Types will appear misplaced.

Recommended Mods

Compatibility
Any mod that edits or changes vanilla head textures is likely to be incompatible.

Load Order
Put this mod at the bottom of your list so that no other texture mod overwrites this one's.

For more information feel free to check out our discord if you have a personal question for me about the mod, or post pictures related to the mod. Rimcraft Discord [discord.gg]

Personal Usage
Whether it's to aid in the creation of your own race mod, or any other custom work; I'm totally fine with it, just make sure to credit me somewhere on the page.

Check out my other mods!















If you have any questions, would like to know more about the mod/s, or if you're interested in helping with the project. Feel free to check out our discord linked below!

[discord.gg]


Credits to:
  • Ryflamer - Code. New Eyes and Texture Edits.
  • Huckleton from the Rimworld Discord for the original textures.
78 Comments
Nitroov1_TTV 20 Jul @ 2:04pm 
1.6?
SiaNKs 8 Jul @ 5:00pm 
Works in 1.5, but Biotech and Anomaly faces are still low resolution.
A Magical Lime 25 Jun @ 3:39am 
Can I take this mod and update it myself? Would be pretty neat to have it
Salabencher 25 May @ 7:45pm 
1.5 please?
kokzhon 1 May @ 2:08am 
can you updated to 1.5?
Tavo Vash 1 Mar @ 6:25pm 
Favor actualizar lo a la versión 1.5, saludos.
oinko sploinko 19 Oct, 2024 @ 11:03am 
Any way to make this work with eye genes because with certain head types the eyeballs just float off bc they are different shapes than vanilla heads?
unknown user 8 Sep, 2024 @ 4:53am 
well it does not work with genies, and probably other biotech xenotypes.
Mr.Dorf 4 Aug, 2024 @ 9:32am 
It works for 1.5 You can copy it locally and add 1.5 line to the about.xml then enable local copy of the mode in the mod list. Hope the author will eventually update the mod.
BARD 25 Jun, 2024 @ 7:32am 
UPDATED 1.5