Stellaris

Stellaris

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Star Wars Empire Ships Reborn
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1.673 GB
11 Mar, 2020 @ 4:41pm
16 May, 2020 @ 4:04am
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Star Wars Empire Ships Reborn

In 1 collection by TheSting
2.6 Star Wars Recommended Mods
13 items
Description
Works with Stellaris 2.7 and all subversions

Empire Ships: Reborn is the long awaited revival of the highly acclaimed Star Wars Empire Ships mod created by Elratie years ago. This mod brings the Galactic Empire under your control with massive expansions on available ship design!

Got an idea for the mod? general feedback? can you translate this mod into another language besides german or english? join this discord and leave a message in the relevant channel!
https://discord.gg/Ry68bMz

What does this mod contain?

This mod contains :
-custom Galactic Empire faction with relevant flag
-custom ship classes only available to empires using the Empire Ships Ship Appearance
-2 ship sets; Empire Ships and Empire Ships Lite. Lite is used if u want to use only vanilla classes. Empire Ships is used by the custom ship classes

How do i use the custom ship classes?

Simply select the "Empire Ships" ship appearance and you're done! When the game starts u will get access to a tech chain that starts after u unlock destroyers, starting with the Frigate class of vessel

What are the additional ship classes

The custom classes are listed below in order or relative size
-Fighter
-Bomber
-Patrol Craft
-Frigate
-Escort Carrier
-Light Cruiser
-Medium Cruiser
-Heavy Cruiser
-Star Cruiser
-Star Destroyer
-Battlecruiser
-Super Star Destroyer

These classes contain an expansive list of models to choose from. More may be added if i can get hold of more models.

Ship Names

the fighter and bomber sections are accurate to their lore names

Covettes:
Missile Boat = IPV-class
Interceptor + Picket Ship = Customs-class
Shifter Core = Gozanti-class
Hanger Boat = CR-90H-class
Assault CR-90B-class

Destroyers:
Gunship Bow: Arquitens-class
Picket Ship Bow: Raider-class
Artillery Bow + Missile Boat = Broadside-class

Frigates:
Vigil Corvette = Vigil-class
Kuat Weapons Platform = KWP-class (not lore accurate but best i can come up with)
Nebulon-B Main Hull = Nebulon-B class

Escort Carriers:
Imperial Escort Carrier = Whatever u want, theres literally no name for this class. i normally just call it Imperium or the like
TonnFalk Escort Carrier = TonnFalk-class

Light Cruisers:
Vindicator Cruiser = Vindicator-class
Victory Frigate MKII = Victory MKII-class

Medium Cruisers:
Acclamator Assault Ship = Acclamator-class
Gladiator SD = Gladiator-class

Heavy Cruisers:
Victory I SD = Victory I-class
Victory II SD = Victory II-class

Star Cruisers:
Procursator SD = Procursator-class

Star Destroyers:
ISD Conqueror = Conqueror-class
ISD I = Imperial I-class
ISD II = Imperial II-class
Venator SD = Venator-class

Interdictors:
ISD Interdictor = Domination-class
Immobilizer 418 Cruiser = 418-class

Battlecruisers:
Secutor Battlecruiser = Secutor-class
Allegiance Battlecruiser = Allegiance-class

SSDs:

3rd last screenshot = Bellator-class
2nd last screenshot = Eclipse-class
last screenshot = Executor-class

Credits

TheSting - Updating syntax and stats to 2.5 standard
Elratie - the original mod and allowing me to work on this incredible mod
EDDY - Model compatibility for the Executor and Eclipse models
TheDutchman - Original Models for the Eclipse from the Empire at War remake mod

Original Credits to model authors

Warb_null - for allowing me to use his models and textures
http://www.moddb.com/members/warb-null
Jeroenimo - for allowing me to use his models and textures
http://www.moddb.com/members/jeroenimo
Yuuzhan Vong at War Team for the free model release
http://www.moddb.com/mods/yuuzhan-vong-at-war
ArvisTaljik - letting me use his Models and Textures
http://www.moddb.com/members/arvistaljik
JarJarThomas for his Interdictor Cruiser upload on scifi3d
http://scifi3d.com/details.asp?intGenreID=10&intCatID=8&key=179
619 Comments
tilarium 21 Jul @ 2:15am 
Dude, why are you trying to use a 5 year old mod on the most current version of the game?
Bloodknight166 20 Jul @ 8:19pm 
for some reason the game is showing the ships as being biological ones which is being annoying and giving me the bio tech which i dont want, anyone know a fix?
tilarium 11 May @ 7:35am 
Except Superior General Delvardus‘s, which was the first in the list and then still is now replaces the strike craft with TIEs.
niccodigge 11 May @ 6:07am 
@tilarium yeah but i found none others that have tie fighters replacing strikers
不許可 5 May @ 6:25pm 
The ship classification has gone haywire after the update
tilarium 23 Dec, 2024 @ 5:05am 
I mean, just searching the workshop for "Star Wars Empire Ships" and looking at it's default sorting has a version with 3.14 in the description as the second option.
BigshotRex74 23 Dec, 2024 @ 5:02am 
is thare an updated wersion
tilarium 6 Aug, 2023 @ 6:22am 
Firstly, you mean TheSting and secondly, he hasn’t commented in over 3 years, so I doubt you’ll get an answers.
Zeratul Vergil 6 Aug, 2023 @ 4:45am 
@Elratie
Hi Elratie, can I use your Executor and Eclipse model from this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2856944054&tscn=1691291971 for my mod?
Credits will be given to the mod above and you the authors
Jatßkan 1 Sep, 2022 @ 1:56am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2856944054 the link for those who might have trouble finding the mod!