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Assault Weapons Pack (April 1 Update)
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Type: Mod
Mod category: Block, Modpack
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512.213 MB
28 maj, 2020 @ 2:03
30 apr @ 13:37
47 ändringsnotiser ( visa )

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Assault Weapons Pack (April 1 Update)

I 1 samling av Harbinger Ace
SE: Outlands Unofficial Mod List
16 artiklar
Beskrivning
Introducing Assault Weapons Pack! Featuring almost four dozen armored turrets and almost two dozen fixed cannons, Assault Weapons Pack provides engineers with a deadly arsenal to unleash upon the battlefield. Field multiple rotary autocannons to face down your adversaries in close combat, or unleash a firestorm of flak artillery to block hostile missile barrages. Gun down smaller vessels with light artillery turrets, or overwhelm battleships with swarms of burst missiles. If your opponents are packing heat, arm yourself with a wide variety of heavy turrets. Go big or go home with half a dozen experimental weapons, each guaranteed to punch holes in any opposing vessel.

Features & Notes:
  • Assault Weapons Pack does not override any vanilla values, and is compatible with nearly all other weapon mods.
  • Features support for Vanilla+ Framework!
    • 80mm flak shells feature proximity detonation
    • 220mm Burst Missile and 800mm Strike Torpedo become guided muntions.
    • Vanilla+ is not required, and can be added/removed from worlds and servers at any time.
  • Custom progression system!
  • Custom tracers and shot VFX!
  • Full LOD models.
  • Full construction models
  • Full block skin support.
  • Full English and Russian language support.
  • Incompatible with WeaponCore!

Future plans:
  • More weapons and weapon types. (Got ideas? Let me know!)
  • Support for more languages.

Made with kind assistance from:
  • Rhodor:
    • One very cursed audio file.

WeaponCore?
The original WeaponCore version of Assault Weapons Pack has returned!

Promotional
[ko-fi.com]
[discord.gg]

READ!
©2025 Harbinger Ace, owner of this Steam account. All rights reserved.
If you wish to reupload this mod, such as for dedicated servers, then set it to private, friends only, or unlisted on Steam. Do not republish anywhere except the Steam Workshop!
Any "patch mod" (a mod which overrides data files, but includes no models, textures, etc) for this mod may be uploaded freely without my permission. Use ModAdjusterV2 to do this.

". . . and from the blackest night, fire and steel protect us all."
Populära diskussioner Visa alla (7)
132
8 jul @ 19:31
KLISTRAD: - BUG REPORTS -
Harbinger Ace
2
9 dec, 2024 @ 9:51
How do i increase the firing range?
Crock Johnson
2
15 dec, 2023 @ 10:08
So, what do you folks use the Flak for?
andersenman
600 kommentarer
TheRebornAce 22 timmar sedan 
@Martha what you described is a default feature that only works when in creative mode. In Survival mode the hold distance is static. There was a mod for it but doesn't work anymore
Martha_Farquaar 17 jul @ 6:26 
@WAFFEL E100 - I think I know what you mean but I'm not sure which mod I have does it. It could be Build info, or it could be Improvised Experimentation. But if I hold Alt and scroll, I can adjust the distance from my character the block places at, allowing me to actually place the huge turreted guns.
WAFFEL E100 11 jul @ 10:32 
anyone have a mod that increases block placement range? cant place the 1500mm turret thing on existing ships and having to use merge blocks is annoying
Dziwo 19 jun @ 3:48 
Honestly, if this mod fixes the grating SFX on automatic weapons this will be the best vanilla+ all-rounder mod
XY78 13 jun @ 15:28 
@Mellie
Yes, but not to nearly the extent of many other weapon mods. For small grid I'd say assault cannons outperform their closest cousin, the 150mm rifle. On large grids you can fit a 400mm assault turret into the space of an assault cannon turret, and the 400mm is a decent chunk better. Vanilla turrets also take extra explosive damage and pretty much everything here deals explosive damage so you'll be able to defang enemies easily.

If we don't care about matching size profiles, there's some really big guns in this pack that easily outperform vanilla.
Mellie 6 jun @ 19:34 
If I add this will it "break" the fights against AI factions with MES, thinking since maybe they wont get them
YamiKevin 1 jun @ 11:39 
Some of the Turrets dont Fire automatically but still fine if you manually fire them
Warhound_No2_Last_laugh 25 maj @ 10:12 
I love this pack, i use it on every survival world i ever had and even on our new server, my 1 and only critique is the ranges on them, every weqpon at 400mm and above i think should have some extrs rsnge beyond 2000 meters, im not talking about insane 17-20 km just like 4-5 km so there would be a point to aim them manually, is there a version where they have extra range, or could it be done?
G-Lew 10 maj @ 23:10 
For some reason some of these weapons don't seem to work properly anymore, They just simply dont aim or shoot automatically but still work manually. Like the 640mm turrets and some of the 400mm ones. Not sure whats the cause of it
Kaede Shinomiya 2 maj @ 19:31 
some how, the best vanilla style weapons pack has gotten EVEN BETTER, props to you Ace, you MAD LAD