Transport Fever 2

Transport Fever 2

243 ratings
Mighty Adjustable Elevated Station Pack 1.6
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Station: Train Station
Track/Street: Bridge
Misc: Script Mod
File Size
Posted
Updated
2.351 MB
11 Jul, 2020 @ 2:03am
3 May, 2021 @ 12:50pm
20 Change Notes ( view )

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Mighty Adjustable Elevated Station Pack 1.6

Description
Completely new options and many designing possibilities for the adjustable elevated stations. It is a major update based on [https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2017787070] (which is based on on 'train station modpack' [https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2011529146] but I could not update. So I made a new entry. If its not cool, please hit me.
It replaces the four types of stations with much more options for a huge variety... now its more easy to design and get amazing things faster done... ;)

THIS PACK COMES WITH
  • four types of elevated stations with many options + up to 16 tracks + available from 1880
  • ten pillarless bridge types based on existing bridge types (see mods needed)

! NEW OPTIONS, MANY CHANGES, FEATURES and COOL DESIGNING STUFF !
! MILLIONS OF COMBINATIONS ! SAVES A LOT OF TIME !
  • bridge type - to easily design the station options many bridge types were added (they have to be installed to work properly- links below). smooth.
  • track type and side track type options - added us 3rd rail, jr j-slab and shanghai metro track types (they have to be installed to work properly - links below). nice.
  • track direction options - changes the direction of the track.. that means changing the catanary or 3rd rail position is now possible. excellent.
  • roof options - added options without roof, a smaller one and also many other instant roof types (they have to be installed to work properly - links below). genius.
  • platform options - change the design or era of the platform. great.
  • seperately changing interior. change the design or era of the platform furniture. lovely.
  • bypassing track options - tracks easily can be snapped on the station but this options adds passing tracks with half-track-width distance. brilliant.
  • more height options - per slider from 12m up to 60m platform height. now we can build in more dimensions. huge.
  • concrete bridge beta - a try to fix the feature you can see from underneath through the platforms - this fits best with invisible bridge and a few other bridge types. hmkay.
  • platform railings beta - first version of a railings. yay.
  • track length fixed - easier to snap on tracks. splendid.
  • new main entrance buildings type options. fresh.
  • better adjustable entrance distances. aight.
  • station sign changes - like some appearance issues and fixes. easy.
  • several renamings and lots of other minor changes. cool.
  • new icons and pics for quicker menu. awesome.
  • strings.lua variables and added german language. wunderbar.
  • experimental elevated station viaduct vienna fever. a botzn hetz.

THIS PACK WON'T BECOME A BIG UPDATE!
    Support will go on, but plaes have a look in my workshop and follow my younger projects.

KNOWN ISSUES
  • most passways are not working, but the passengers find their way anyway to the platform
  • thats why passengers "teleport" from entrance to platform and from train to exit
  • not every roof option works with more than 2 track groups or not with more than 80m platform lenght
  • the doors of the trains open on the wrong side with reversed track directions
  • KI buildings can build through some parts of the station
  • platforms have no texture underneath

MODS NEEDED!!!!!! ENABLE THE MODS ABOVE BEFORE YOU ENABLE THIS MOD !!!

Some new functions and combinations really rock. First I made it for me, but I also want to dedicate it to all you Schönbauer, Youtuber and train-nerds out there. This work is based on the good work of the modelers, modders and coders I simply tried to combine. Thank You!
A little bit might be buggy, but I'm still working on it. When I'm not at work.. ;)
Do you have any tipps or found any bugs? Feel free to give me some feedback.
Use at your own risk. All rights reserved.
If you like it, please hit a thumb up and if you want to support my work/hobby, you can donate via paypal[paypal.me]. Cheers.
HF and enjoy.
Icemaster
Popular Discussions View All (1)
0
25 Oct, 2022 @ 6:19am
Hello Icemaster get an error message!
Avahashija
95 Comments
N0neGiv3N 7 Feb @ 7:45am 
I see placeholder cubes on the corners of the elevated stations even though all the dependencies have been enabled.
SteelRodent 2 Nov, 2023 @ 1:03pm 
this has way too many dependencies, and some of those required mods have their own issues and weird quirks that you really should not compound into one giant mod. The construction menu is going to turn into a giant mess if you toss all these mods in together
WernerK 22 Sep, 2023 @ 2:30am 
"JR Bridge - no pillars" produces an error being loaded from the bridge menu. I installed all necessary mods.

Here is an excerpt of the stout:

class Model * __ptr64 Id not found: trw/concrete_fence.mdl

urban_games/train_fever/src/Lib/Util/IdRep.h:79: int __cdecl IdRep<class Model *>::GetId(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const: Assertion `false' failed.

Exception type: Fatal error

Details:

Assertion Failure: Assertion `false' failed.
BigBenderOne 26 Nov, 2022 @ 3:29pm 
* trw/concrete_back_face.mdl was removed because the following resources were missing:
- res/models/mesh/trw/concrete_front_face.msh
* trw/concrete_col_bottom.mdl was removed because the following resources were missing:
- res/models/mesh/trw/concrete_col_bottom.msh
* trw/concrete_col_top.mdl was removed because the following resources were missing:
- res/models/mesh/trw/concrete_col_top.msh
* trw/concrete_fence.mdl was removed because the following resources were missing:
- res/models/mesh/trw/concrete_fence.msh
* trw/concrete_front_face.mdl was removed because the following resources were missing:
- res/models/mesh/trw/concrete_front_face.msh
* trw/concrete_plane.mdl was removed because the following resources were missing:
- res/models/mesh/trw/concrete_plane.msh
* trw/concrete_wall.mdl was removed because the following resources were missing:
- res/models/mesh/trw/concrete_wall.msh
villavine10 23 Nov, 2022 @ 3:01am 
[RESOURCE ERROR] Referenced model not found: 'trw/concrete_plane.mdl' in 'station/train/bahnstation/ajustable_elevated_station.con (key: id)'

I was testing out this station with no mods and still getting this error along with missing texture squares next to the station. Every mod was in the right order
n.chiri 1 Nov, 2022 @ 12:25pm 
What Seriphyn said. Someone should just do a 100% vanilla-friendly elevated station, without the need of an absurd amount of dependencies.
Seriphyn 21 Jul, 2022 @ 8:26pm 
How do I just get a simple vanilla elevated station? From either Era A, B, or C. I don't want all this extra German, Chinese, or British stuff. Only ones on workshop are Era C stations.
villavine10 30 Jun, 2022 @ 10:59pm 
Does anyone have a fix for the little missing object squares that appear next to the station?
Patrit_08 10 Jun, 2022 @ 1:04pm 
hello, I really respect your work, and I am very grateful that you make the game beautiful. I've been trying to get rid of artifacts for several months - https://disk.yandex.ru/i/wf1PO7PnO9AKqw if you can help with advice, please help.
n.chiri 4 Jun, 2022 @ 9:34am 
I wish this didn't require so much stuff. I just want vanilla-looking elevated stations. Maybe with oppiescc's arched roofs, but nothing else.