Garry's Mod

Garry's Mod

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Background NPCs - Fill the world
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Realism
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16.901 MB
29 dec, 2020 @ 21:28
13 feb @ 2:59
103 ändringsnotiser ( visa )

Abonnera för att ladda ner
Background NPCs - Fill the world

I 3 samlingar av [FG] Shark_vil
Background NPCs - Official Collection
43 artiklar
[FG] SandBox 2023
209 artiklar
My mods created
68 artiklar
Beskrivning
Topics

What is this?
  • This is a simple addon that spawns NPCs on the map and makes them move to pre-set points. In case of danger, they can try to run away, hide, scream in horror or fight back. Sometimes they interact with each other. The list of events will be expanded. Can work without a NAV grid.
  • Is it resource-intensive? - In most cases, it does not load the system, there are a number of parameters in the settings for optimization.



What NPCs are there out of the box?



Documentation?
While the documentation is under development, it will be updated over time.
https://shark-vil.github.io/background-citizens



I want more models!
Download sources and change configuration files. An example of how this can be done:
Background NPCs - Custom models example module



Maps on which you can check the addon:
Default & Unofficial maps[shark-vil.github.io]



Supports mod compatibility
  • ULX / ULIB - Adds auxiliary commands to the ULX menu
  • [DV] Decent Vehicle - Basic AI - Adds an option that allows NPCs to use vehicles. Vehicles will automatically spawn all over the map
  • Bio-Annihilation II - Adds an option to replace "Zombies" with the version from the mod
  • nMoney2 - Sandbox Currency - Adds option to drop money when killing NPCs in SandBox
  • [simfphys] LUA Vehicles - Base - Adds support for "simfphys" transport when using "Decent Vehicle" (For configuration, does nothing automatically)
  • Police System - Adds option to replace the "HL2" arrest animation with a version from the mod
  • Nodegraph Editor Expansion - Allows you to convert points from the mod to a mesh for "Background NPCs"
  • StormFox 2 - Adds option to reduce the number of NPCs during rain and night
  • ArcCW - Adds an option for replacing NPC weapons with the version from the mod
  • ARC9 - Adds an option for replacing NPC weapons with the version from the mod
  • TFA - Adds an option for replacing NPC weapons with the version from the mod
  • Followers Mod - Compatible with follower mod




Supported gamemodes:
  • SandBox
  • DarkRp



GitHub:
https://github.com/Shark-vil/background-citizens



Maps on screenshots:



[discord.gg]
[billing.spacecore.pro]




Ursprungligen skrivet av Shark_vil:
Copyright belongs to Shark_vil. The product can only be published on Steam by an account ID: 76561198127131103
Populära diskussioner Visa alla (93)
2
6 timmar sedan
можно ли вызвать такси?
male_02
24
10 jul @ 6:14
KLISTRAD: Suggestions
[FG] Shark_vil
24
7 jul @ 11:14
KLISTRAD: Issue
[FG] Shark_vil
3 036 kommentarer
Shadow 23 timmar sedan 
trying makes it consume a lot of fps, a simple spawn of the simphys ones and rip fps, and lua errors
fluke gaming 13 jul @ 19:19 
i also want to say this is a epic mod love it makes me feel like i have friends "i dont"
fluke gaming 13 jul @ 19:18 
For some reason every citizen is Odessa Cubbage for me does anyone know why??
101000010101101010100100000000000000000000000000000000000000000000000000000000000000000000000000000000/10 PUT THIS BACK ON FRONT PAGE
aryash 9 jul @ 13:19 
I love it, Thank you.
HaZy 7 jul @ 5:44 
is there a way to turn the npcs off without uninstalling or disabling the mod?
~WiFiGothCatGirl~ 7 jul @ 4:55 
how do i override what an npc spawns? i wish to use a vj npcs for citizen gang police etc, but it still spawns default npcs
jape1 6 jul @ 8:24 
i love this mod spent alot of time using it and stuff but i thought if maybe it would be possible to add some kind of setting to make the police act more like combine from hl2 i think that would be a really cool for hl2 rp or something like that, but it is still a awsome mod:demoticon:
| Kallux | 5 jul @ 18:06 
background npcs is fire