Project Zomboid

Project Zomboid

2,366 ratings
Conditional-Speech
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1.451 MB
16 Feb, 2021 @ 4:18pm
10 Apr @ 6:05pm
94 Change Notes ( view )

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Conditional-Speech

Description
This mod generates speech utilizing a number of conditions as well as some randomization to create dynamic dialogue.

Note:
  • Color of speech can be changed in the in-game menu under "multiplayer".
  • The game will simulate volume by grayscaling your speech. Pick a vibrant color as to tell the difference in volume.

This mod includes stock phrases for all of the moodles as well as some events.
All of them can be toggled in the menu.

Additionally, the mod applies a dynamic filter on chat depending on moodle states.
Being drunk, scared, or in pain can make you scream out or be hard to understand.


[ko-fi.com]

[ko-fi.com]

[discord.gg]

[raw.githubusercontent.com]


Windows: %userprofile%\Zomboid\console.txt
Mac/Linux: $User\Zomboid\console.txt
Upload this file in entirety to Github[github.com] as an issue.
Share the link in a comment below if it is urgent.

Contributors:
French Translation: Xianah
Korean Translation: Qyuta
Polish Translation: Koteczek
Portuguese (BR) Translation: Renkien
Russian Translation: MRSEEO
Spanish Translation: JhonArroyo
Turkish Translation: Batur123
Thai Translation: radiusgreenhill
Japanese Translation: RedRenga
Chinese Translation: mrazgrass, cide2021
Italian Translation: Kev1931
Ukrainian Translation: Reveta

Thank you to everyone helped translate/contribute to the mod!



Copyright 2024 Chuckleberry Finn. This item is not authorized for posting on Steam, except under the Steam account named Chuckleberry Finn.

Workshop ID: 2398253681
Mod ID: Conditional-Speech
Popular Discussions View All (11)
7
13 Mar @ 3:23pm
Made some alternative dialog / would like to see other peoples dialog
Carlos
6
5 Jan @ 9:31am
Updated French translation
Ironfly
1
22 Apr, 2024 @ 2:36pm
Changes not saved - BUG?
a00
987 Comments
Lomion 3 hours ago 
@Chuckleberry Finn
For some reason, with only this mod enabled in 42.10, mod options do absolutely nothing. Even disabling every option, reloading etc. and character still speaks constantly about all his suffering and fears.

@TheyCallMeVincenzo
If developers didn't change previous mechanics, agoraphobia does not stop generating fear, but character just loses panic faster the longer you survive. For example my 3 months character using this mod still screams in panic when looking at a zombie popping up, even though panic moodle doesn't even show up.
TheyCallMeVincenzo 19 hours ago 
Does the yelling about going outside (because you're an agoraphobe) end after a couple months because agoraphobia stops generating fear after a while?
Chuckleberry Finn  [author] 30 Jun @ 7:19am 
You should see them in-game options under mods. If they're not there you may have another mod breaking the menu.
无聊的栀子 30 Jun @ 4:58am 
I can't find the option to turn off the ammo count in the B42 mod settings. What could be causing this issue?
Dmony 29 Jun @ 8:36pm 
This could turn out to best a great mod if you change from text to audio it would be badass
aubri 27 Jun @ 2:52pm 
Ah, okay, thank you very much!
Chuckleberry Finn  [author] 25 Jun @ 4:14pm 
Hi, easyConfig is only required for B41.
aubri 25 Jun @ 4:00pm 
Apologies, I'm a bit confused. This says it's B42 compatible, but the requirements 'Easy Config Chucked' says it works for B41.
Chuckleberry Finn  [author] 17 Jun @ 3:25am 
¿
我胸大你随意 16 Jun @ 11:12pm 
这白开水咋没味呢