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I do think there remain some large balance issues, though. For example, the Quantum Tank's weapon does almost no damage when not in Ether mode (which it can only sustain for seconds before needing to go back and repair). Or the Armageddon faction has cheap, basic units that 3 of can just walk up to a fortified position with 4 T3 turrets, 4 T3 artillery, 4 T2 Laser Def and 4 Repair Bays and kill it.
Or the Parasite Core being able to spam ultra-cheap laser defence towers with a tiny footprint so ludicrous numbers can be stacked in a small area.
However I have considered something similar with a possible prequel mod if I can get enough help with the art.