Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Phantagonist's Li Longji (Emperor Xuanzong of Tang)
   
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65.918 MB
5 Jun, 2021 @ 5:45pm
13 Sep, 2024 @ 6:49am
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Phantagonist's Li Longji (Emperor Xuanzong of Tang)

In 2 collections by Phantagonist
Phantagonist: Dynasty Project Collection 王朝計劃合集
31 items
Chinese Dynasty Uniques Support 中國王朝特性支援
45 items
Description
Adds Li Longji, Emperor Xuanzong of Tang, as an alternate leader for China.

Li Longji
Ability: Climax of Prosperity Settling the first city grants Great Musician Li Longji himself, who can create 1 Great Work of Music. Palace and Monuments receive an additional Great Work slot. Gain the Pear Garden unique district with Drama and Poetry. Unique District: Pear Garden A district unique to China when Li Longji is their leader. Replaces the Theater Square district and cheaper to build. Provides +1 Amenity. Citizens working in this district provide 2 additional Culture, Great Writer points, Great Artist points and Great Musician points. Can only be built on flat Grasslands or Plains. Agenda: Founding Patron of Chinese Opera Emphasizes Culture and Great Works. Likes civilizations with high Culture output, provided they are peaceful.

This mod requires Gathering Storm & Rise and Fall.

Supports English, Simplified Chinese and Traditional Chinese.

Notes
  • This mod adds a Medieval Great Musician, Li Longji. If leader Li Longji is not in play, Great Musician Li Longji will be available for other civilizations to recruit. He can create 1 Great Work of Music, and can be recruited at less Great Musician points.
  • The Great Work of Music, Raiment of Rainbows and Feathers, has no audio at this moment. If you know any audio file of this masterpiece that can be used in this mod, please let me know.
  • UPDATE: This mod now uses a short sound sample from https://www.bilibili.com/video/BV1JE411i7Ym, performed by Fan Jinlong and Wu Lin.
  • DISCLAIMER: I do not own the music. All rights belong to it's rightful owner/owner's. No copyright infringement intended. This MOD is created for nonprofit purposes.

Support

Special thanks to:
Artwork: ?????
LUA: Chrisy15, Hemmelfort
Music: Fan Jinlong, Wu Lin
18 Comments
Knoblauch_ 24 Feb @ 10:47pm 
I'm really enjoying playing through your mods Phantagonist. They're all of excellent quality, thank you.
I started a run as Li Longji and I noticed that I'm not getting the additional Great Person Points from specialists in the Pear Garden. The 4 culture instead of 2 is working, but my GW, GA, and GM points per turn is just the usual amount. Also, I made sure that I had a citizen locked to working the Pear Garden.
Phantagonist  [author] 13 Sep, 2024 @ 6:53am 
UPDATE: Fixed the text in mod description. Li Longji is compatible with Dynasty Uniques, with uniques of the Tang Dynasty.

更新:修正MOD描述画面的文本。李隆基适配王朝特性模组,使用唐朝特色能力、单位和改良设施。

更新:修正MOD描述畫面的文本。李隆基適配王朝特性模組,使用唐朝特色能力、單位和改良設施。
Vidyflan 26 Jan, 2023 @ 12:46am 
说实在的,边框如果羽化增强一些会好很多,这样多少有些维和感了
Phantagonist  [author] 9 Aug, 2021 @ 4:57am 
@ BEHYC
感谢反馈。
关于文化值,李隆基无法如图拉真和威廉明娜随扩张递增。
宫殿巨作槽可以考虑,登场时机是为了避免其他文明在李隆基领袖在场时先招募了大音乐家李隆基导致效果无法触发。
李隆基设定是中世纪大音乐家,比游戏中最早登场的工业时代大音乐家需要更少大音乐家点数。
梨园的公民工作伟人点数加成来自District_CitizenGreatPersonPoints,编程时会自动乘2,无法调整。平衡性参考拉夫拉修道院。
9 Aug, 2021 @ 2:36am 
最后描写里提到的每位公民工作+2文艺音点数,但是有游戏内文档里面没有。如果确实有这个加成还是把它改成每位公民+1文艺音为好。并且这么强力的区域还减造价不大合理。考虑到中国历代统治者好大喜功,我认为要么提高造价,要么+1维护费(个人倾向后者)(或者两个一起?)
9 Aug, 2021 @ 2:13am 
首先我打算把李隆基的出现时间后移至第一个总督出现的时间。这个的史实依据是,李隆基在当太子和称帝之初,政局都不稳,依靠连续三次政变(革命)才稳固政局。那么我希望用任用第一个总督模拟政变结束和提拔名相,同时标志开元盛世的开始。此时让李隆基闪亮登场是贴切实际的。同时为了弥补(也是和游戏设定统一),李隆基也当如其他音乐家一样能创作两支乐曲。
其次为了使得李隆基在外交上有所独特,我提出增加新的一条特色:总督维克托不提供城市忠诚度,而是使该城输出和受到的忠诚压力翻倍(或1.5倍)。这是模拟著名的安史之乱,如果城市过硬,总督(模拟节度使)会使得临近城市更受威胁,而所在城市也有独立风险。
最后,我认为给纪念碑加一槽是没有必要的,不如直接宫殿上三个槽,还能凑个主题出来
望审阅。
9 Aug, 2021 @ 2:01am 
接上条,由于市政超快,梨园也出的超快,梨园仅添一个人口就和罗马单城不相上下,咱中国还有多10%的尤里卡,还有产琴大户长城,文化方面中国简直直接起飞。而且作为一个滚雪球游戏,越早期的点数意义越重大,第一个市政提前别的文明12回合踩一个宗邦都不够的,万神殿很可能俄罗斯都抢不赢。更不提政策卡,早贴一个移民或妹子,早一回合铺城,提前其他文明的收益又有巨大多。
我个人是有自己的修改想法的,就献丑列出来与作者交流一下
9 Aug, 2021 @ 1:52am 
跟朋友讨论并测试了一下,得到的结论是,在文化这一方向上咱李隆基相当于希腊(伯里克利)再加一个图拉真。
首先讨论开局,李开局回合文化5.2,图一人口成回合文化3.2 .作者也提过图铺两个城就相当于李隆基。事实上这么简单吗?别忘了中国还有个多10%的尤里卡。
假设双方开局都是两猴然后爆铺,坐一城是第25回合。前三项市政罗马需要86琴,中国只要75.不考虑人口变化,开到第三项市政罗马是第26回合,中国是第15回合;到罗马第40回合出第三城的期间两者文化上的加成是持平的,相当于一直到约60回合罗马才赶上中国,远古都落幕了,此间万神和政策上中国可以领先不少。
Phantagonist  [author] 27 Jul, 2021 @ 6:09am 
@ 英白拉多
梨园能够通过放置专家产出额外文化值和文化伟人点数,再加一个总督就难以平衡了。
既然游戏有大音乐家,自然要让李隆基当一次~
英白拉多 26 Jul, 2021 @ 12:05am 
感觉特色能力有些单调,唐玄宗时期的丞相有个特点就是他们同时也是当时著名的诗人书法家等,都有很高的艺术造诣,不如加一个总督可以提高大作家,大艺术家,大音乐家点数的能力?我没试过文化胜利,不知道这样会不会太imba。
顺便说下李隆基做大音乐家哈哈哈哈笑死我了