Barotrauma

Barotrauma

2,372 ratings
DynamicEuropa
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File Size
Posted
Updated
35.696 MB
30 Jun, 2021 @ 2:15pm
6 Jul @ 10:28pm
171 Change Notes ( view )

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DynamicEuropa

In 1 collection by MasonMachineGuns
BaroTraumatic Experience
11 items
Description


ATTENTION
Please read the description as it contains important information about features, patches and incompatibilities!

Requires a new campaign after first installation!
DO NOT REMOVE FROM AN ONGOING CAMPAIGN
DOING SO WILL KILL YOUR MAP!

Features:
  • Unique Locations, Dynamic Outposts:
    Over 20+ new locations. Outposts are specialized in specific services. They will grow in size over time, and you can even help build (or destroy) outposts.
    You will have to carefully plan your route to find what you're looking for...

  • More Missions and Events:
    Meet unique NPCs, take on never seen before missions, and discover brand new events!

  • Outpost Takeovers:
    Fight for your faction and take over rivaling outposts until nothing is left of your enemy. Visit outposts, cities or any military outpost with enouh reputation for your faction to be able to join their fight.

  • Outpost Destruction:
    Don't like a station in particular? Just get rid of it. Blow up the reactor with explosives, kill the inhabitants and watch the world burn as you leave a trail of destruction.
    (Construction Sites and Surveys require to be at least 50% flooded instead of blowing up a reactor)

  • Monster Lairs and Swarms of husks::
    Monsters nest deep inside lairs, and will spread to nearby locations. Worse, swarms of husk infected may patrol the biome. Destroy the lairs to make the area habitable again!

  • Biome Overhaul:
    Biomes have more variation than vanilla, from twisted caverns to endless abyss, and rare level hazards...

  • Pirates:
    Thanks to Pirates Ahoy! being integrated, you'll encounter new pirate themed missions, vessels, items and outposts! (All info at the Pirates Ahoy! page)

  • Hungry Europans:
    A few foods and drinks of Hungry Europans are integrated into DynamicEuropa to allow you a bit more roleplay. If you would like to also be able to butcher creatures and cook meals, head on over and install Hungry Europans and put it ABOVE DynamicEuropa in your load order!

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Load Orders:
Make sure to check in here to view recommended load orders!
If you don't know what to do, It is usually recommended to put DynamicEuropa at the very bottom of the mod list.

Pirates Ahoy! Music Info:
There are currently 11 songs to collect.
For a full track list with links, please visit the Pirates Ahoy! workshop page.
All tracks are edited 40sec - 2:30min long mono sound loops and not the full songs!
These tracks should not cause copyright claims, if you decide to stream or upload a video. If you do receive a claim, please let me know which song got claimed!

Compatibility and other patches:
READ THE DESCRIPTION OF THESE PATCHES BEFORE INSTALLING!
Here is a collection of all the compatibility mods that might be required to make Dynamic Europa work with other mods:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3440594332


Incompatible Mods:
- MoreMissionsMod
- Any mod that adds hireable characters. If it is a specific hireables patch for DynamicEuropa, make sure it was recently updated (24.04.2024 or more recent) otherwise it will break your campaign.

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Discord Server:
If you prefer to chat to us directly or report issues with video or screenshot material, you can do so on our Discord Server[discord.gg]

[discord.gg]


Credits:
Jar Of Honey - Warden Pirate Vessel
SansPL, Jar Of Honey, The Capitalist - Starwalker Coalition Vessel
Noveva - Multiple new events
Draconis, NotWendy & Udrakan - New outpost modules
Popular Discussions View All (59)
950
1 hour ago
PINNED: Bugs, issues. crash reports, etc
MasonMachineGuns
4
22 Jun @ 4:01pm
Station Takeover not working
Sonder
2
4 Jul @ 12:15pm
Station takeover is midly broken (NPCs use knifes only)
John Payday
3,570 Comments
_]|M|[_  [author] 9 Jul @ 9:43am 
@Aesculapius: Yeah low rep with coalition will allow for interaction with the pirates unless you're at -12 rep or below with the bandits faction
Aesculapius 9 Jul @ 9:40am 
@_]|M|[_ so first of all i need to have coalition rep near 0-30 ?
_]|M|[_  [author] 9 Jul @ 9:38am 
@Aesculapius: Your issue is being friendly with coalition. Pirates hate them and if you do business with them, the pirates won't do business with you.
Aesculapius 9 Jul @ 7:28am 
Hello, @hUbert 2. I’ve run into a problem: when playing with friends, we really wanted to improve our reputation with the pirate faction. But in the starting regions, there wasn’t a single Separatist outpost (we had to go through at least 5 stops before reaching them). As a result, we can’t do business with the pirates, even though our reputation with all factions is nearly maxed out (Coalition, Separatists, Clowns).
When we arrive at Pirate Heaven, we only get a dialogue where the pirates are already hostile toward us.
Is there a way to make it so we can interact with the pirates, even though they already have a hostility trigger toward us?:captainclown:
BrotherVarga 7 Jul @ 6:22pm 
tried to play with the big rubber duck out side while docked it freaks out when dropped or thrown. it glitches all over the place( ever seen the bridge glitch in RDR2?) . was funny to watch mind
hUbert 2  [author] 7 Jul @ 5:23am 
It looks like a sync issue between server and client, not much I can do here sorry, make sure you update your mods on both client and server
Natsuk 7 Jul @ 4:53am 
at Barotrauma.Networking.GameClient.ReadDataMessage(IReadMessage inc) in <DEV>/Barotrauma/BarotraumaClient/ClientSource/Networking/GameClient.cs:line 821
at Barotrauma.Networking.P2PClientPeer.Update(Single deltaTime) in <DEV>/Barotrauma/BarotraumaClient/ClientSource/Networking/Primitives/Peers/P2PClientPeer.cs:line 255
at Barotrauma.Networking.GameClient.Update(Single deltaTime) in <DEV>/Barotrauma/BarotraumaClient/ClientSource/Networking/GameClient.cs:line 522
-----------------------------------------------------
if i host and my friends try to join its fine they can join as normal couldnt find any solutions online
Natsuk 7 Jul @ 4:53am 
hello im getting this error while im trying to play with dynamic eurpo multiplayer whit my friends
while im tyring to join:
------------------------------------
Error while reading a message from server.
Level equality check failed. The level generated at your end doesn't match the level generated by the server, (client value Outposts:2ADBA376, server value Outposts: 2D383ACA, level value count: 19, seed: VN29djyy, missions: mudraptornest, sub: R-29 (320FBA3, mirrored: False). Round init status: WaitingForStartGameFinalize.
at Barotrauma.Networking.GameClient.ReadStartGameFinalize(IReadMessage inc) in <DEV>/Barotrauma/BarotraumaClient/ClientSource/Networking/GameClient.cs:line 1037
gev220 7 Jul @ 3:59am 
thx for update
hUbert 2  [author] 6 Jul @ 10:29pm 
very small update that fixes error messages and missing mission text, wish I had more content but I'm cooking on Hungry Europans instead