RimWorld
715 beoordelingen
Glitter Tech
6
5
2
3
5
4
2
2
2
2
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Bestandsgrootte
Geplaatst op
Bijgewerkt op
31.008 MB
26 jul 2021 om 12:37
21 jul om 18:44
31 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Glitter Tech

Omschrijving
GlitterTech adds a ton of shiny new and futuristic items found on the richer developed Glitter worlds. But, this expensive and illegal tech attracts attention of Glitter world Commandos.

(Unofficial Version for 1.6 and below)
*I am not the original author*
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=725576127
Pulled and updated from: 725576127 mod folder
Original Git Repo: https://github.com/sam23694/GlitterTech/tree/1.0.2059
Current Mod Repo: https://github.com/mdrain18/XaviorsGlitterTech.git

Updating Mod:
Let me know in the "Changes" discussion what you want done with this mod and I will do my best to make it happen.
Link::
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2558099206/3480742287613877229/

It can be said this mod is OP. I think it should be, however, in the spirit of being able to play how you want to I am adding a few changes to this mod.
javascript:ValidateForm()


Release Notes: 1.6.4514
- Updated to 1.6 version of the game.
- Incorporated the "No Surgery" mod as a checkbox into this one. Please let me know if there is any issues with this.
- Added airtight tags to Titanium, Alpha and Beta Polys
- Added support for new 1.6 tags like VacuumResistance and terrain affordance.
- Introduced stopping power to bullets

Release Notes: 1.5.40602
- Updated to work with release
- Added Resource Slider - this will change the stat values of the three resources of this mod based on what the slider is set to
- Added Titanium yield setting slider
- Added three army incident where Commandos and OC's fight the Empire!
(includes settings for changing various parts of the incident)
- Added the Advanced Deep Drill. Bigger. Faster. Can reach further!


Release Notes: 1.4.04
- Titanium is now Titanium_GT which should fix problems with other metal mods that have titanium in them
- Updated to 1.4: Except:
- Tanks: big problems here which I am tabling for now
not sure why this isn't working
- Tanks have been completely removed and should not spawn so the error shouldn't happen
Populaire discussies Alles weergeven (5)
83
16 jul om 5:26
Bugs
Garret
17
4 mei 2023 om 10:39
Changes
Garret
6
1 nov 2022 om 19:49
2 Errors
Giradore
669 opmerkingen
Garret  [auteur] 24 jul om 8:32 
Yeah, I should make it a settings option honestly, but for now if you dont want to find it... dont select it lol
Birdlike 21 jul om 22:09 
I've not mentioned it in "bugs" because I was not sure it was a bug. It might be reasonable thing that those resourses could not be found from the balance perspective. I was just not sure if it was author vision and perspective, so I decided to send message.
Thank you Garret!
Garret  [auteur] 21 jul om 18:42 
Hey Birdlike, fixed it :)
Garret  [auteur] 21 jul om 18:04 
Yeah, that should still be the case. I did have to redo the resources for this mod because of the new stuff that was added. I reformatted the XML so it was also closer to the Core game files. I might have dropped that by accident.
Let me take a look and I'll fix it if I find something.
Birdlike 21 jul om 13:07 
Hello. Not that this is error, but I can recall that in 2024 i was digging alpha-beta poly when find it with ground-pen scanner. NowI can't see those ores in the list for some reason, previously those rare things were in the list for specific search with better ground-penetrating scanner. Can I add alpha-beta poly to scanner somehow? I remember digging it with vanila ground drills... Was it bug?
perilous 21 jul om 8:33 
@Ucan Inek: If you haven't tried yet, Unsubscribe from the Mod and re-subscribe to make sure it downloads the latest version.
Electrolf 21 jul om 6:53 
Okey thank you Garret, you are awesome still for maintaining this and giving it all the love. You rock. <3
Garret  [auteur] 21 jul om 5:50 
No idea!
I've never installed the classic so I'm not sure the differences.

History:
This is not my mod.
This is actually Sams, who also made Glitter Tech Classic.
He left for several years and I kept this one up and running through out the last several updates.
He came back for 1.5 with the Classic mod.
I reached out to him and asked him if he wanted to take this one over again and/or if he wanted me to remove it, but he never responded.
Electrolf 21 jul om 5:46 
hey! First, thanks for the mod, really! You rock!
I wanted to ask what the general difference is from this to the "classic" one since both are 1.6 now?

Hope your day is great! thanks again for making such great mods :3
Garret  [auteur] 21 jul om 5:45 
Gonna need a little more information mate :)