RimWorld
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ED-Laser-Drill (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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9 aug 2021 om 2:10
3 jul om 11:00
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ED-Laser-Drill (Continued)

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Update of Jaxxas mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=722086956

- Removed the Core-requirement and included it in the mod instead since this mod seemed to be the only one that used it.
- You can now create Helixien Geysers if Vanilla Helixien Gas Expanded is loaded



[invite.gg]
[github.com]


Version: 2.1.0.0
Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md

As of 1.1 this now required EnhancedDevelopment Core to be installed.

Adds a Drilling Laser Targeting system that allows the creation or removal of steam vents. After research and construction, you will power the building while it conducts a subsurface scan. After the scan is complete, it can use a large amount of stored battery power to activate the laser of an orbiting satellite to drill or collapse a steam vent.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: geysers
52 opmerkingen
.:CHG:. Hope 9 jul om 20:29 
@Mlie: I have officially retired my github fork of ED-LaserDrill. You've done a great job maintaining this. Thank you so much. I hope Jaxxa would be proud.
Mlie  [auteur] 13 mei om 12:42 
@TheBronzeWarrior Fixed
TheBronzeWarrior 11 mei om 15:09 
please fix the typo. the building name is "laser drill tageting" which im assuming is meant to be *targeting*
.:CHG:. Hope 28 mrt 2024 om 6:17 
OK My version has been deleted...
Mlie  [auteur] 14 mrt 2024 om 2:48 
This version will be updated to 1.5 but feel free to use the temporary version until then if you are in a hurry.
.:CHG:. Hope 14 mrt 2024 om 0:09 
Well, I released this less than an hour before v1.5 dropped. it was a MUCH harder upgrade. Took several hours. Here you go: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3182853134
.:CHG:. Hope 13 mrt 2024 om 17:45 
The original mod, before the v1.0 version, -had- to be placed over the spot that you made the vent, and the laserbeam destroyed the Laser Drill. After the scanning and laser satellite systme was added, the Building.Destroy_Vanish() still remained. I always thought it was a bug.
Deadmano 2 mrt 2024 om 11:35 
You are a star, Mlie, as always! :love: Thank you so much! I've added a pull request [github.com] to persist the drill after filling in a geyser (just needed the settings check).

Also, do you think it'd at all be worthwhile to have the filling work for either Steam or Gas geysers, now that you support Vanilla Helixien Gas Expanded? That could be a balance-friendly way of removing them versus theirs which is just an immediate "removal". If you do decide to support that, I'd suggest disabling the "Fill geyser hole" context on the Gas geyser perhaps?
Mlie  [auteur] 1 mrt 2024 om 14:19 
@Deadmano Should be added now
Deadmano 1 mrt 2024 om 7:48 
@Mlie: Thank you! It's just a bit strange, since the concept wouldn't make sense for it to just "poof" away. The balance is also there by being able to set the time it takes to charge up, it'd just need to restart the "scanning" sequence after use.