Stellaris
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Portraits: Elves Of Stellaris
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1.912 GB
6/jun./2022 às 4:07
19/set./2024 às 16:40
7 notas de atualização (ver)

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Portraits: Elves Of Stellaris

Em 1 coleção de Daniellm
Stellaris modded MP version 3.13
30 itens
Descrição
this mod simply adds the portraits from the "elves of stellaris mod"

It also includes the "elven" trait

link to original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=915432220
40 comentário(s)
Revanius 25 de mai. às 13:17 
Is there a mod to remove the elven trait? I just want the portraits.
STAR(S)-K1908 23 de jan. às 7:14 
At least allow us to remove that trait.
Daniellm  [autor(a)] 16/set./2024 às 12:29 
nah it was fine, i just kinda forgot about it again, and then the holidays hit and ye..
wancar 16/set./2024 às 11:05 
@Daniellm Apologies if I didn't make it clear enough in my post, that little thing about the new folders. TMany thanks for the update and fixes!
Rapace 15/set./2024 às 13:04 
Would it be possible to dissociate the the portraits from the elven trait so one could stick to vanilla traits? Thanks.
Daniellm  [autor(a)] 11/set./2024 às 0:31 
what an embarrassing mistake lol.

it has been fixed, mod is actually working now (tested)
Aki Zeta-9 10/set./2024 às 22:13 
Your mod doesn't have portrait_categories and portrait_sets folders.
Daniellm  [autor(a)] 10/set./2024 às 13:58 
mod updated to 3.13 :)
Daniellm  [autor(a)] 1/jul./2024 às 13:23 
no need for advice, i've simply just forgotten to update the mod after OG did so

i'll get around to it eventually
wancar 30/jun./2024 às 17:59 
Regarding the changes in May's update that affected plenty portrait mods.I found this advice elsewhere. I'm posting it here in case it helps:

In mod/common create 2 new folders portrait_sets and portrait_categories, each should have a .txt file speciesname_foldername, this is in addition to the species_classes folder

species_classes - only required when making new modded categories (ie not human, mamalian, etc.)
delete everything in this file except:
classname = {
archetype = ""
possible = ""
graphical_culture = ""
move_pop_sound_effect = ""

speciesname_portrait_set - Syntax
speciesname = {
Species_class = |speciesclass| (vanilla or modded)
portraits = {
"|portraitgroup|" (quotes required, found in mod/gfx/portraits/portraits .txt file under portrait_groups
}
}

speciesname_portrait_categories - Syntax
speciesname| = {
name = |speciesclass|
sets = {
|portraitgroup| (no quotes)
}
}