Space Engineers

Space Engineers

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M1-ThunderBolt-GatlingGun
   
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Type: Mod
Mod category: Block
Tiedostokoko
Julkaistu
Päivitetty
17.297 MB
11.6.2022 klo 16.30
19.2.2024 klo 15.12
7 muutosilmoitusta ( näytä )

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M1-ThunderBolt-GatlingGun

Kuvaus
Adds in the ThunderBolt GatlingGun for small grid. Fires .50 Cal Ammunition.
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Extended Info/Lore
The newest edition to The Iron Orders weapon pack. The ThunderBolt GatlingGun was designed to fill a gap for a rapid fire anti armor weapon. The ThunderBolt is capable of firing armor piecing rounds from above at a rate of 15.68 rounds per second allowing it to destroy armor with ease even against large grid light armor.

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Stats
DamagePerShot: 150(100 = 1 steel plate)
Reload: 1Sec
ProjectileRange: 2000m
MagSize: 250
ROF: 15.68

*Stats may change as feedback comes in*
Other info:
These are fully colorable/paintable
Passive Power Draw of 150kw

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KNOWN ISSUES

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This mod requires weaponcore
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1918681825

If you would like to support me and more creations ;3
https://paypal.me/JacobLCollins?locale.x=en_US
https://www.patreon.com/KillersArmory

Youtube Channel
https://www.youtube.com/channel/UCrjnvGDF9Vfv01LX4QDMd9A

Discord
https://discord.gg/5buf2myy3g
If you would like to see teasers,give feedback on current weapons and future projects and discuss what future weapons I shall make consider joining the discord. :3

If you like this weapon consider checking out my weapon pack which includes links to separate uploads of all my weapons

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2623116513

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Other Info:
The Torpedo Turret has seen a massive rework consider checking it out!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2559293991


Special thanks to Girax54 for helping me with the audio
92 kommenttia
Scientist 18.4. klo 5.19 
Dependency "Vulcan Autocannons" is broken or conflicting with other mods and not allowing alot of my modded pvp mods to shoot. Shame i cant use this mod without it, i really liked this back when it worked.
{H.K.}Warlama 31.7.2024 klo 10.56 
damn, thats too bad. thank you for getting back to me so quickly. have a great day
Killerbee77  [tekijä] 31.7.2024 klo 10.34 
No. All my weapons run off wc
{H.K.}Warlama 31.7.2024 klo 9.00 
do you happen to have a version of this weapon NOT requiring weaponcore?
BAKADAKALAKA556 21.9.2023 klo 9.50 
Ai grid detection of 2.5km is good a max effective missile range of 4km will prevent early detonation amo waste
Killerbee77  [tekijä] 21.9.2023 klo 9.15 
I think the archer range got buffed some but not that high. I might make the Vulcan and SAMs 1x1
BAKADAKALAKA556 21.9.2023 klo 6.33 
If the archer gets a 4km distance it be awesome. The small SAM turret ammo takes so much room tho. Small grid 1x1x1 can't store it.
Killerbee77  [tekijä] 19.9.2023 klo 13.28 
Yeah I’ve gotten a bit better with audio. Added distant audio and stuff to all my wepaons
BAKADAKALAKA556 19.9.2023 klo 12.43 
I'll check it out. The archer sounds awesome from a distance I made a sam system and tested it by putting it in a cheeky spot and assigned it to pirates. I flew around and heard it fire as soon as I could see where It came from my ship was split in half. The distinct sound it makes from a distance is awesome.
Killerbee77  [tekijä] 19.9.2023 klo 1.45 
I got some changes coming to a lot of weapons soon. Archer missiles got slightly reworked and some buffs. Most changes are already live on the Shattered Plains TIO upload if you are interested