Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Migs
Currently on day 70 without disabling the mod.
Water from sinks have started to drain, is tainted and the mod is working as intended.
Double checked sandbox settings, and sure enough, minimum was 1 day after shut-off and maximum was 2 days after shut off.
Didn't change any settings or do anything differently, but it works now for unknown reasons.
Thank you for the mod albion.
Makes the fight for water worth it, instead of emptying a gas station's year old sink for 20 liters of fresh spring water.
water not becoming tainted or draining on the first day is a bug that happened previously, it probably re-emerged with the massive rewrites i've had to do between patches, i'll look into that for the next update
Just to be clear, on the first day I spawned into the world, it wasn't working and the sinks were still full, it only started draining after the first day regardless of my settings. Also another detail is that when you right-click a water container, it won't alert you that the water is tainted. Only when you transfer that water to a container in your inventory will it tell you that it's tainted.
I don't know if that's an issue with the mod or it's because of the way B42 handles fluids that doesn't show you it's tainted, but regardless, my settings are as follows:
- Minimum Days Until Water Goes Bad: 0
- Maximum Days Until Water Goes Bad: 0
- Plumbed Sinks Need Filter: On
- Drain Over Time: On
- Water Drain Rate: 1
- Minimum Remaining Water: 1 (Set this to 0 if you want sinks to have absolutely no water, but you'll have to rely on rivers and rainwater to survive)
No draining, no tainted water, nothing.
Filters still appear in the crafting menu, though.
How did you get yours to work?
I'm also running 12 months after, and all sinks are clean and not draining.
Even tried setting the tainted water setting to 1 day after shut off and maximum to 2 days.
Maybe if we're able to set it to "-1 days until the water drains", it could solve it.
I'm just having a small issue on B42: The water doesn't seems to drain even when I start the game after 12 months into the apocalypse on the sandbox settings. I also added 20 water drain rate and set the water shutoff to be instant, but to no avail.
The water is tainted, but there's still 20 liters in every sink I find.