토탈워: 워해머 3

토탈워: 워해머 3

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Reiksguard Griffon Knights
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1.044 MB
2022년 9월 2일 오후 1시 44분
2024년 8월 30일 오전 5시 16분
업데이트 노트 12개 (보기)

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Reiksguard Griffon Knights

Nox님의 2 모음집
Nox's Total War: Warhammer III Mods
아이템 6개
The Grand Order of the Reiksguard - Total War Warhammer III
아이템 6개
설명
Welcome Everyone!

This mod is a port of my Reiksguard Griffon Knights unit from Total War Warhammer 1 & 2. I hope you enjoy using it but feel free to tell me what you think and leave constructive feedback so i know what's good and where things could or should be improved :)

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1. General Description:

This mod adds another unit to the Empire's Reiksguard Order:

Reiksguard Griffon Knights

"The Reiksguard's answer to the growing threats around the Empire. The newly formed griffonrider regiment strikes fear in the hearts of the Emperor's enemies, when their mighty war griffons descend upon them."[[/i]

Pros:
  • Griffons
  • Great mobility
  • Forcefull impact when landing
  • Devastating area attacks against infantry
Cons:
  • Small regiment size because taming griffons is a long and expensive process
  • Vulnerable if left alone or focused by the enemy
  • High recruitment and maintenance costs as griffons are difficult to tame and keep.

Factions:
  • Reikland
  • The Golden Order
  • Cult of Sigmar
  • The Huntmarshal's Expedition

Recruitment:
They can be recruited at Castle Reikguard in Altdorf or any Reiksfort after building an armoury (rank 2).

2. Base Stats:

Their base stats are as follows:
  • Stats:
    • Ultra Unit Size: 6
    • Cap: No Cap
    • HP: 8118
    • Armour: 120 (Shielded 35%)
    • Leadership: 80
    • Speed: 90
    • Melee Attack: 60
    • Melee Defense: 41
    • Weapon Strength: 146 (61 normal + 85 AP / area attack against up to 10 targets)
    • Charge Bonus: 62
  • Costs:
    • Cost: 2000
    • Upkeep: 525
  • Attributes:
    • Causes Fear
    • Causes Terror
    • Encourage
    • Can Fly


3. Technology and Skills:

The unit does receive bonuses from unlocked technologies and skills, which are roughly a mix of the ones which empire cavalry units and reiksguard receive.


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My other Mods:

I hope you enjoy using this mod. If you do, then there is more to discover!

You can find all of my mods for Total War Warhammer 3 in this collection:
-> Nox's Total War - Warhammer III Mods
댓글 28
TACO BELL LOT LIZARDS 2025년 1월 23일 오전 2시 15분 
Made a temporary hotfix while we wait for the original to be updated.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3412856978
Veliä A.Mihaly 2024년 8월 22일 오전 3시 46분 
didn't wroking in 5.2ver
Yaacop 2024년 7월 19일 오전 4시 48분 
@Gauntlet same for Wissenland and Nuln. It would be awesome to be able to recruit if you have the landmark in Altdorf.

@Nox is this perhaps a possibility to mod in? Would be great to use this awesome mod for more Empire factions in campaign :)
Gauntlet 2024년 7월 16일 오전 8시 07분 
I cannot seem to recruit these when playing as Gelt, I have no problem when playing as Franz however. Perhaps this is intentional?
Louie04k 2024년 5월 25일 오후 7시 39분 
hey Nox for some reason the "armoury" isnt a building i can build. what table do i need to remove from the mod to be able to recruit the unit?
themobgobbler 2024년 5월 9일 오전 11시 41분 
Awesome! Thanks for the update!
Nox  [작성자] 2024년 5월 5일 오후 2시 12분 
Hey themobgobbler, the last update was meant as a quick fix to the breaking changes introduced by 5.0. However the scaling issue should now be fixed as well.
themobgobbler 2024년 5월 5일 오후 1시 42분 
The riders are still huge
Szoldyckpen22 2024년 5월 1일 오후 9시 30분 
update please
HotRhino 2024년 5월 1일 오전 5시 09분 
needs update with 5.0. thanks for the mod