RimWorld

RimWorld

1,039 ratings
Anthrosonae
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
29.534 MB
15 Dec, 2022 @ 2:50pm
11 Jul @ 9:34am
16 Change Notes ( view )
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Anthrosonae

Description

Anthrosonae are a category of xenotypes designed to resemble various anthropomorphized animals, ranging from foxes to dragons, cats to wolves, et cetera. While they look quite different, generally they are functionally identical to baseliner humans. Related xenogerms are commercially available among many spacer-tech and ultra-tech societies, often as part of an exotic fashion trend or to affirm an individual's identity. Contrary to popular belief, anthrosona genes are engineered from the ground-up without any splicing from their animal counterparts.

Anthrosonae is a successor to the Anthromorphs project. It is designed to blend in seamlessly with vanilla content. No unnecessary items, factions, or mechanics will be added. Genes are purely cosmetic.


15 new xenotypes—cats, cattle, foxes, goats, hyenas, red pandas, wolves, etc...
59 new genes—ears, fur, tails, horns, etc...
14 new hairstyles
Fur color customization—including Pawn Editor and styling bench integration (you can also customize via gizmo in dev mode, with god mode enabled)
In-game generation—anthrosonae pawns will generate among vanilla factions and events (and Vanilla Expanded additions)
Anomaly compatibility—ghouls, shamblers, etc...


Toggleable patches are located under Vanilla Framework Expanded in the mod options tab.

Enable inheritability determines whether anthrosonae genes are endogenes that can be passed on, or xenogenes which cannot (requires either resetting pawns' genes via dev mode, or a fresh save, disabled by default)
Enable unnatural fur colors determines whether anthrosonae pawns will generate with exotic fur colors (does not remove exotic fur color options from customization, enabled by default)
Enable anthrosonae genes generating in genepacks determines whether anthrosonae genes will generate in genepacks sold by traders (disabled by default)
Enable debug pawns determines whether anthrosonae pawn kinds exist or not, for debugging purposes (spawnable via dev mode, disabled by default)


Willow, aka Avery—design, XML, technical art, showcases Patreon[www.patreon.com]
Erin—in-game art, title art Discord[discord.com] Patreon[www.patreon.com]
Taranchuk—C#, technical art

boredom974—C# fixes regarding colors
Ouranos—anthrobear, anthropanda art
BillieCardboard—commissioned the anthrogoats

RimWorld is owned by Tynan Sylvester.

Some of the assets used in the showcase images were made by Oskar Potocki.

(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (2)
5
18 Apr @ 6:39am
Compatibility issue with "Vanilla Races Expanded - Lycanthrope"
Legeden
2
4 Sep, 2024 @ 5:35am
Issue With Big And Small
Rilln
1,223 Comments
LunarstarFurry 3 hours ago 
Could be a me problem but I can't seems to find Anthrosonae's Config in the Mod Options menu?
Asher The Ranger 11 hours ago 
@Erin What's the mod?
scradam 11 hours ago 
Wow! This mod blows my mind with how advanced it is with fur color implementation. My wife and I are trying to re-implement and extend some of the discontinued Orassans fur via genes at https://github.com/scradampoop/RimWorldCheech .

Thanks so much for bundling your mod source code into the mod. It looks like I can learn a LOT from your code. I like how you're using a compound red/green mask on the fur layer, and I like how you track a pawn's fur colors via an extension. This is the first I've seen either of those things done, but then again, I'm extremely new to RW modding in general.

Is it just me, or is this Anthrosonae mod kind of far above and beyond any other fur color and texture mod on the workshop as far as customizability and complexity goes? Are there any other mods I should check out as well to help me learn cool things I might be able to do with pawn fur coats?
HentaiHamster 11 hours ago 
it'd be crazy if someone made a beautiful bodies patch for this.....like...500 body textures to fix..... so crazyyyyyyyy. anyone? :lunar2019piginablanket:
Willow  [author] 21 hours ago 
@Kedi
It's planned.
Willow  [author] 21 hours ago 
@Comrade Pingu
At the moment we only support pawn editor and Ideology's styling table, but in the next update we may expand that to other mods.
Erin  [author] 23 hours ago 
@Asher The Ranger
- no there's a mod that adds it.
Asher The Ranger 21 Jul @ 6:31pm 
Is this compatible with Facial Animations?
Osadniczek140 20 Jul @ 11:29am 
new update yippe!!!!!!!!!!!!!!!!!!!!
Kedi 20 Jul @ 8:15am 
Any chance you may ever add a more domesticated cat feline anthro?