RimWorld
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ReGrowth: Boiling
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Mod, 1.4, 1.5
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1.542 MB
28 maja 2023 o 11:05
19 lutego o 11:16
Listy zmian: 14 ( zobacz )

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ReGrowth: Boiling

W 1 kolekcji stworzonej przez Helixien
ReGrowth: Biomes of The Rim
Przedmioty: 11
Opis
[ko-fi.com]




You can see all changes in the changelog tab!

Current mod version: 1.0-Hooty-rev4



New unique animals!



"I Will Be Haunted By My Actions Forever, Hoot Hoot!”
- Hootsifer

What is ReGrowth?

ReGrowth is a mod deeply influenced by the philosophy of the Vanilla Expanded Series and the understanding how biomes work, what role they play in your game. Everything added was made to fit or mirror vanilla. From a simple UI texture to a new more complex system,being as performance and vanilla friendly is the main objective we have.

Inspired by the Disney show “The Owl House”, the Boiling Forests is a new biome filled with colourful trees, plants and hotsprings. Created by a long gone megacorp for an immersive theme park, it is unknown how this biome made its way to a Rimworld. It is by far the most unique biome I have made so far and I am honestly stunned by it myself.

Boiling Forests are a simple biome, there is no performance hungry code you can't turn off or new features you will only find there. Its goal is to add variety for the player and to bring things from “The Owl House” into Rimworld in a lore friendly way!

ReGrowth is designed to be as lightweight as possible, adding the minimum of new code required for its auditions to work.



















These are all the mods we currently support from our end:

  • Vanilla Fishing Expanded
  • World Map Beautification Project
  • Vanilla Furniture Expanded - Architect



Q: Can this mod be added to an existing save?
A: Yes, but you won't see the biome unless you create a new save.

Q: Can this mod be removed from a save?
A: No, I do not recommend removing mods that add a biome during an active game.

Q: Can I use other mods that do similar changes to the game? (GreenRim, etc.)
A: Probably yes, but I can't guarantee that everything works as it should.

Q: Is this mod part of the Vanilla Expanded Series?
A: No, while you might see similar people attached, it is NOT a Vanilla Expanded mod.



  • Graphics are made by Van and me.
  • Preview image by Oskar.
  • XML and patches are done by me.
  • Custom owlbear sounds are made by dendroid101.
  • C# Code done by Taranchuk.

Rimworld is owned by Tynan Sylvester and he wants you to finally buy his book!

CC BY-NC-ND 4.0[creativecommons.org]

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Popularne dyskusje Zobacz wszystkie (2)
3
13 września 2024 o 15:34
Boiling Weather feature request
Lulu
0
26 października 2023 o 2:30
How to become fire proof?
Deleted Profile
Komentarzy: 201
Not Dvdyyz 14 lipca o 20:41 
Need a demake as soon as possible
Reel 14 lipca o 20:40 
1.2?
Reel 14 lipca o 20:39 
pls delay update! NOW!
Not Dvdyyz 14 lipca o 20:31 
pls unmake fix! at your earliest convenience!
RAD EMERALD 12 czerwca o 4:46 
problem boiling silo here still here no..... pls remake fix! NOW!
Nitsah 10 czerwca o 10:07 
I remember there used to be boiling terrain which was purple was this removed?
ElysianEcho 30 maja o 4:21 
also if the rain could stop putting burns on internal organs maybe lol
ElysianEcho 29 maja o 12:53 
any chance for the sand around hotsprings to work with VE crops sand grow zones?
MangoCobra 19 maja o 17:08 
Would you consider having the Boiling Rain be less... Horrible to endure?
Schadock [The Angeloids] 5 maja o 13:36 
could it be possible to make the edaku and the boilberries plantable?