Project Zomboid

Project Zomboid

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Restore Utilities
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3.059 MB
7 Jun, 2023 @ 5:01am
12 Apr @ 5:22pm
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Restore Utilities

Description
The B42 port is here! Please read below for info

For the time being, the B42 port is placed as its own workshop entry. It is (for now) missing the map mods contained within the B41 version of the mod.

Feel free to play with the update, but please read the workshop description before downloading. I've explained how to use the mod now that you can't repair at the designated buildings anymore. Click here to go to the B42 page

enjoy :) please leave comments for that build over there

Bring the power and the water back!

This mod adds the ability to restore the power and water grids in Knox Country, optionally comes with both a custom power substation and water treatment building to restore their respective utility at!

To repair the power or water, you'll need some electric skill, along with electronic scrap and optionally any "fuses" you come across that will give various bonuses to your repair. But be aware that your patchwork repairs will only last so long, you'll have to come back and repair it again at some point!

To initiate repairs, find the building that houses the utility you're trying to repair and head into the room with the PC in it (with the brown square floors), then simply right-click anywhere while standing in the room and you should see more information on how to repair!

Alternatively, if you don't want to use my map mod, there are alternative options for setting up repair zones. See this guide for more details!

Maps that support this mod

If not using any of the following, you can enable the Restore Utilities Map submod (included in the mod download) to add 1 place to repair each utility at, locations can be found in the mod preview screenshots on the steam workshop page.

Thank you to you wonderful map makers who have added support for this mod in your maps :D

Maps where you can restore the power

Trimble County Power Station & La Grange

McAlpine Locks and Dam

Maps where you can restore the water

Filtration Plant

Known conflicts

Map/mod conflicts!

Map tiles used for my power and water stations are: 19, 37 and 37, 27

Known map conflicts: Fort Redstone, Santuario, Anthem, Perfect Shelter, Cherokee Lake, Aardmore Farm, Fort Forest, Complex Z-17, Constown

Sandbox Settings Sync Fix is potentially incompatible, try removing it if you're running into issues with your sandbox settings reverting.
My Random Shutoff mod, has built-in compatibility for this mod though, so don't worry about running both they'll play nice together :)
Blackouts and this mod were previously not playing nicely together, but this should now be fixed and they should be friends again :)

Existing savegame compatibility

Should be fine to install in an on-going playthrough. Though if you've already generated the chunks where the utilities are then I don't think they'll regenerate as my mod's buildings, so you'll have to add coordinates where you can repair by yourself (enable debug mode in singleplayer or have admin powers in mp)!

MP Compatibility

Works perfectly fine in MP, both dedicated host and local host! Though for larger servers you may want to consider adding your own repair locations in harder to reach areas than default. You may also want to consider changing the default sandbox settings!

Also probably incompatible with your immersion if you enjoy a hyper-realistic zomboid, power and water networks require a lot of smart people in a lot of different places, a single person probably wouldn't be able to do it all. :p

Also probably incompatible with your immersion if you enjoy a hyper-realistic zomboid, power and water networks require a lot of smart people in a lot of different places, a single person probably wouldn't be able to do it all. :p

Workshop ID: 2986067947
Mod ID: restore_utilities
Mod ID: restore_utilities_Map
Map Folder: RU_MulSubstation
Map Folder: RU_RosWaterTreatment
Popular Discussions View All (7)
4
12 Apr @ 5:06pm
Translations
Breno
4
18 Aug, 2024 @ 6:51am
PINNED: (Guide) Adding additional repair zones
Jackd44
0
24 Dec, 2024 @ 12:04pm
No electrical substation
Dogpatch
429 Comments
Jackd44  [author] 14 May @ 12:06am 
ah gotcha, thanks for the heads up! i'll add it to the description
Chasing the Moon 13 May @ 10:48pm 
Just wanted to give a heads up that there is a map conflict with Constown.
Jackd44  [author] 12 May @ 2:02pm 
I think someone once mentioned they were having problems running the 2 mods together but I can't say I remember any incompatibilities being found? can't say for 100% certain they work together as it's been so long since I had a look though, sorry
Fugitiveuser 12 May @ 9:12am 
Checking for a server that I am on. Does this mod conflict at all with Bikinitools?
Jackd44  [author] 12 May @ 2:25am 
yes, but repairing power/water ANYWHERE will restore that utility EVERYWHERE (including louisville!)

if you're looking to do a louisville playthru, maybe worth not enabling this mod's repair locations and instead use a modded louisville map with compatibility (see the description for those!)
SuminKeepsFalling 12 May @ 2:22am 
hi does this support restoring power and water to louisville?
Jackd44  [author] 15 Apr @ 8:12pm 
very odd, the only reports i've had of it not syncing are when running "sandbox settings sync fix", but that would just revert the repairs on a server restart, so i'm thinking this is something weird

the log entries also just show up for any timed action that fails its checks either before or during the timed action i'm pretty sure (i.e. if you were to try and craft something without the required materials in your inventory, i think it'll throw the same error.)

would love to hear if you find anything else on this, tho!
Herr Jordel 15 Apr @ 7:47pm 
howdy! we're currently having an issue with the mod in a dedicated server.
When trying to repair the electrical grid, the action gets bugged. Some players will see the power go on, but others won't. For some reason there's an issue when trying to sync.
There isn't any conventional errors, but in debug mode i see a log stating: Bugged action: Cleared queue Ru_RepairAction
We're also using a whole list of mods and i'm thinking it may be an incompatibility with something else...
I will do some more testing and get back to ya.
If i find what mod is making it act up we can make a patch pretty easily
Jackd44  [author] 11 Apr @ 7:27pm 
gonna need more info on your issue @Breno, i'm running both restore utilities and bikinitools on my test build and i can spawn and remove vehicles just fine with no errors
Jackd44  [author] 8 Apr @ 1:56pm 
thanks for the heads up, I'll take a look when I get some free time this weekend