Kenshi
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Companion Quest: A Drifter's Story... ('Definitive Edition')
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2 Jul, 2023 @ 4:32am
9 Feb @ 9:05pm
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Companion Quest: A Drifter's Story... ('Definitive Edition')

In 1 collection by Dr. Igor Dolvich
Lore Friendly Role-Playing Experience v1.9.7.2.1 (2025)
462 items
Description
(You see a weathered man before you, eyes filled with a mix of determination and sorrow)

Ah, a sympathetic face amidst this sea of indifference... I can see the curiosity in your eyes... But please, allow me to speak first. My name is Morse, and I seek an ally, a companion who dares to walk beside me on this perilous journey... until the End...

Embark on a captivating adventure in 'A Drifter's Story...', a tale that weaves together sorrow, vengeance, and redemption. Join Morse, a haunted and determined soul, as he ventures into the Unknown... Navigate an intricate quest, encounter compelling characters, and make choices that will shape your Path.

Import Required

Features:
  • Fully compatible with any mods! I spent a long time testing various mods together, to ensure full compatibility! (Users of the 'Lore Friendly Role-Playing Experience' mod collection also receive unique Face textures for the main characters!)

  • Around 600 lines of dialogue have been written for Morse and the various characters you meet along his journey, the choices you make will affect the outcome of the Quest! Will you complete his quest in time...? You only have a few days to help him... before it's too late.

  • Dozens of skill / dialogue checks, similar to other great RPGs such as Disco Elysium and Planescape: Torment!

  • Follow the story of an average Drifter amidst the harsh world of Kenshi... The choices you make will give you positive, or negative, relations to "Drifters"... Will you become legendary, a Folk Tale, amongst the Drifters... or do you choose the Path of Infamy?

  • Multiple ways to complete the Finale, including a "Peaceful" resolution to the conflict, or... will you follow the Path of Vengeance...?

  • Over a dozen Easter Eggs within the Questline itself! (And maybe a few in the .mod itself...) Can you find all of them? (Let me know in the "Spoiler Discussion" which ones you've found!)

  • Morse, should you complete his Journey (until the End...), may be a recruitable Companion, depending on the choices you've made!

  • A legendary Meitou Claymore, 'Lament'! Thank you, @BryceBarry for allowing me to repack your wonderful Claymore model!

  • Serves as an introduction for both New and Experienced players alike! You can find him in Admag...

  • If you decide to open the .mod file in FCS, it can also serve as a Modder's Resource, should you want to design your own complex questlines! (I left a few Tips items you can open up in FCS to get more information, they're labeled #Dialogue Creation Tips... spoilers, obviously!)

Recommend Companion Mods:

  • Improve Relations by Healing or More Respect for Healing - Since the Drifter faction is now unlocked, you can further increase your relationship with Drifters around Kenshi! There are many dialogue checks in place currently that allow you to gain / lose relations with Drifters through multiple dialogue choices with Morse!

  • Dark UI - This will help 'highlight' the new Color Coding' I utilized in various dialogue checks to help emphasize various important information! (Note: works without Dark UI as well)

  • Weapons look Metallic and Meito Recolour: Dust Gold to make Morse's Sword (a potential reward for the questline) to look particularly nice!

Special shout out to everyone who has helped me along the way with the creation of this mod, it's far from being "Complete", as I may decide to add additional content in the future... Thank you, Cattrina on the Kenshi Community Discord[discord.gg] and BryceBarry for allowing me to repack his models!

If you haven't already, I would love if you also checked out the 'Lore Friendly Role-Playing Experience' Kenshi Collection!

Be sure to subscribe to the 'Kenshi Community Discord' if you haven't already!

You may use this mod however you wish, it's intended as both a playable mod and a Modder's Resource, should you wish to learn how to make new questlines yourself! If you release a mod utilizing this resource, please link it in your mod description so others may find it! The idea is to help spread quest designs and guides so others can help fill the world with new journeys to explore!

If you notice any bugs, please report them in the dedicated "Bug Report" discussion post!

Please, do not comment any particular spoilers in the Comments below, please use the dedicated "Spoiler Discussion" post if you wish to discuss Easter Eggs, spoilers, or other quest related topics...
Popular Discussions View All (2)
38
7 Jul @ 4:14pm
PINNED: Spoiler Discussions!
Dr. Igor Dolvich
23
9 Feb @ 9:09pm
PINNED: Bug Reporting
Dr. Igor Dolvich
88 Comments
JoeJamJalopy 10 Jul @ 12:58pm 
Yeah I only get an option to ask him about it once, after that the dialogue options are gone for good, nor do I have any options when I get to the proper place, he doesn't react to anything, its probably my mod list or something, I might give it a retry in the future.
Dr. Igor Dolvich  [author] 8 Jul @ 2:45pm 
@JoeJamJalopy

You can ask about the map, the first time you re-ask you even get a +rep (very small bonus), but each time after that is just regular randomized text about the map and potential locations.

In fact, most things you find you can ask Morse about specifically.

@624932690

He should walk back to Admag after awhile, but he may get attacked and such along the way. The easiest way to reset the quest would be doing an Import at the main menu. This will respawn him back at the bar until you fully complete the quest.
624932690 7 Jul @ 11:14pm 
Is it possible to redo the quest? Morse left after a while and that's the first time I realized he has the timer..
JoeJamJalopy 7 Jul @ 9:24pm 
The fact you can't re ask him about the map is a huge glaring problem, I got to shark and i still have zero idea what to do or where to go besides victors shack and nothing happens, this really wasn't written well, I'll just kill morse and take his sword.
Dr. Igor Dolvich  [author] 19 Jun @ 8:21am 
Thank you for the translation! I'm glad you're enjoying the mod 🙏
汐羽 19 Jun @ 8:02am 
I really love your mod and have translated it into Chinese! Thank you for creating such an amazing mod.
If you have any questions or concerns about the translation, please feel free to contact me.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3503478001
Dr. Igor Dolvich  [author] 19 Jun @ 4:43am 
@Fragile

That probably isn't this mod. The only case I could think of is if Morse is with you (since he has an active bounty with them).

Unless you're anything besides a Greenlander, HN doesn't really pursue you except for random checks to see if you have the Holy Flame book with you, etc.
WEARER OF BRIEFS 19 Jun @ 12:48am 
Why is holy nation basically attacking me on site though. Getting called "dark one" a lot.
Dr. Igor Dolvich  [author] 17 Jun @ 5:52am 
@Fragile

Lol nice, good job bro :cactusrum:

Yeah if it's good weather conditions, he's definitely a really good sword swinger. Lucky dust storm led to an epic duel between a Samurai and a Knight haha
WEARER OF BRIEFS 17 Jun @ 3:08am 
I left the ring ofc.