RimWorld

RimWorld

1,496 ratings
Stack gap
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
443.739 KB
3 Nov, 2023 @ 4:23pm
12 Jun @ 5:43am
18 Change Notes ( view )

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Stack gap

In 1 collection by Andromeda
Andromeda's mods
14 items
Description
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do?
Maybe divide your deficit shells among the artillery cannons equally?
Would a couple of meals in the dining hall be enough?
Maybe you don't need to carry rice into the hoppers all day?

But how to do it?
This mod designed to carefully set up your storages!

You can limit storages from top and bottom stack size
• The lower limit means that pawns will not carry items as long as there are more items than a given value
• The upper limit means that no more than a given value of things will be inside
• Unrestricted storages operate as usual



Mod compatibility:
LWM's Deep Storage - OK
[JDS] Simple Storage - OK
OgreStack - OK
SatisfiedStorage - No sense. This mod does more
Multiplayer - Bad
Flickable Storage - OK
Pick Up And Haul - OK (11/13/2023)
Must be compatible with any mod that changes stack size

Mid game compatibility:
Add - OK
Remove - OK

If you wish, you can set a specific limit for each item or category



Translations:
English
Russian
Deutsch - thx Erdnussbrot
French - thx Joedox
ChineseSimplified - thx OKEN.DDD

Special thx to @biowreck's help in testing
Popular Discussions View All (9)
1
10 Aug @ 12:34am
Item-limit Bug
ૐCheesyૐ
17
30 Nov, 2024 @ 3:40pm
PINNED: Suggestions
Yoann
7
6 Aug @ 4:37am
Performance Impact?
Mac
422 Comments
Big Ash 10 Aug @ 1:46pm 
Am I dumb? I have the following settings: Stack limit 0-500, Limit similar stacks x1, and Jade set to 50. In mod settings I have multistack disabled, enable forced item ejection, and enable similar stacks limit stuff. I have 2 stacks of 75 jade on the shelf in question, why no work?
Eventide 9 Aug @ 6:02pm 
Weirdly this mod causes an issue with Common Sense where if you use the feature to unload an item (meaning they'll drop it when it's convenient instead of instantly) it'll not untick that upon doing it and so they can't equip anything to that slot.

Common Sense lists it as a problem but why would this mod even cause that?
Bobibobibu 7 Aug @ 11:11am 
Same. (Vanilla) Shelves can only store 1 stack of item per cell when limited.
ૐCheesyૐ 7 Aug @ 5:26am 
i think stack gap is not working correctly. Max stack is working but if i want to store 10 he-shells, 10 smoke-shells and 10 EMP-shells it just stores 1 of the item. I tried everything. Itemlimit is 0-500 overall, stack is unlimited and each shell is set on 10. It should store 10 of each 3 shells in the storage but as i said it only stores 1 item (10 he shells) and that it says there is no storage space for the over 2 items. I tried every possible combination. It looks like a small shelve can only carry 1 Item in a cell and the big shelve 2 items a cell.
ATotalParadox 6 Aug @ 9:21pm 
stack limit's reset when grav jumping?
晓山alreShan 5 Aug @ 12:53am 
This mod is incompatible with Prison Labor , causing prisoners can't preserve foods and hemogen pack
ZzZombo 4 Aug @ 8:36am 
Does this work across linked storage buildings?
Soup_UK 3 Aug @ 5:54pm 
Like JoeOwnage, I’m also seeing my settings reset for storage onboard Gravships after launch.
mladlt 2 Aug @ 2:29pm 
Also, is it expected behavior that, if there's X items on the shelf and I set the limit under X, I can't get pawns to haul the excess? Thanks for the mod BTW, very useful.
Molay 2 Aug @ 1:31pm 
@G-Fiti look above, the last GIF from the description. Above "Allow rotten" you have "Apply to entire storage". That's the thing you need to cycle to the right until it says something like "max 1 stack". i.e. max 1 stack of a given item (like steel).