Barotrauma

Barotrauma

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Enhanced Husks
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198.669 MB
30 Nov, 2023 @ 11:56am
25 Mar @ 5:07pm
31 Change Notes ( view )

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Enhanced Husks

Description
ENHANCED HUSKS BETA

The Improved Husks mod aims to improve and expand the influence of the mysterious "husk parasite" in the world of Barotrauma in many ways.

Like more creatures, texture changes, more stuff, funny missions

Enhanced husks aims to take what Improved Husks did, but take it in a different direction, using many of the Improved husks mods out there like the missions mod, and several other mods that are associated with the Church of the Husk.
However this mod is still in a BETA state, it has not been finished and other things have yet to be properly changed.
For the mods that have been used, you can find the names of the creators included in their code.
As for why I opted for this method is because my memory is crap and I don't trust myself.

Improved Husks and Enhanced Husks are Hotswappable mods, so for instance if you would prefer to switch from Improved to Enhanced, you can just do that with no issue, want to switch back? Just take out Enhanced from your mod load list and pop Improved back in, sure you're going to lose a few items that are special to this version.

TLDR: DOWNLOAD IMPROVED HUSKS , DO NOT PUT BOTH IN YOUR ENABLED PACKAGES, IT'S EITHER ONE OR THE OTHER.
Core Features
Do please remember that this is the BETA version of the mod, so y'know it still has these core features thoroughly intact.

-Almost every single biological creature in the game can now be turned into a husk. This means that you can run into various husked monsters while playing, as well as witness the transformation of any of them if infected. (I have gone in and changed almost off of the textures, they all have at least 1 or two changes or have been completely redone.)

-Some husked monsters can further transform into mutants, new custom deadly monsters that can be encountered while playing, as well as manually created, voluntarily and involuntarily.

-New items are now accessible through crafting in the fabricator, allowing you to enter symbiosis with the husk infection, temporarily gain impossible levels of regeneration and even boost the growth of various creatures for your own benefit.

Compatibility

This mod overrides the following vanilla content:

- Huskinfection, disguisedashusk, and husktransformimmunity originally found in "Content\Afflictions.xml"

- Husk Stinger Weapon originally found in "Content\Items\CreatureLoot\creatureloot.xml"

- Calyxanide (Husk Infection Antidote) originally originally found in "Content\Items\Medical\medical.xml"

- Human Husk character originally found in "Content\Characters\Humanhusk\Humanhusk.xml"

- Husk character originally found in "Content\Characters\Husk\Husk.xml"

- Crawler Husk character originally found in "Content\Characters\Crawlerhusk\Crawlerhusk.xml"

- Most of the Cultist clothes found in "Content\Items\Jobgear\Cultist\cultist_gear.xml"

- The entire Church of the Husk questline + some related quests.

The more things a mod overrides, the harder it is for it to be compatible with other mods in general.
So uh, watch out!


Prepare to get swarmed as this mod has plenty more monstrosities and variants to tear you limb from limb. Changes have been made to the Symbiotic to be more compatible with the new updates, don't worry, you just need symbiosis or husk genes to get those buffs.

Useful Links
New Guide: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3273042726
Old Guide: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2545104010
Spawnlist (names of all the monsters, items and afflictions added in this mod): https://pastebin.com/3kdv2EFu


Oh right, forgot that adding people to the contributors also adds it to their mod list, so for the record I'm Ok (BBB) and if you have any issues occurring with the mod, I'm the guy you need to talk to, please don't bother anyone else with questions regarding this mod.

Localization

(still uses the Improved Husks localisation files)
This mod has been translated to the following languages:
Russian - Courtesy of Enigma
Simplified Chinese and Japanese - Courtesy of Pikanic
Polish - Courtesy of Matiz753
Brazilian Portuguese - Courtesy of Polaris
Popular Discussions View All (3)
60
17 Aug @ 8:29pm
PINNED: A place to put to tell me the bugs that may or may not occur
Ok [BBB]
11
17 Jul @ 11:38am
Permanent uncurable puking?
General Granger
2
28 Nov, 2024 @ 4:25pm
Current Spawnlist
SeverinNyx
775 Comments
S-U-M-I 18 Aug @ 12:13pm 
Does this mod not work with a Barotramatic?
Ok [BBB]  [author] 17 Aug @ 6:55am 
well I mean, that will be it once every new creature is added, I'm still working on the changed for the husks
Cam 17 Aug @ 6:09am 
this mod's tagline should be "What fuck is that"
Ok [BBB]  [author] 16 Aug @ 10:10am 
basically if you have either husk infection of husk symbiosis, you get a buff
Николай 16 Aug @ 6:13am 
What do parasitic symbiotic parasites do?
JoshX9706 8 Aug @ 8:18pm 
it appears that after rescuing sabra, leaving to go to another outpost causes the game to crash every time
Ok [BBB]  [author] 3 Aug @ 10:16am 
probably not compatible rn due to all the bugs but I'm working through them as I go along
Minx 2 Aug @ 2:51pm 
Would be awesome if this was barotraumatic and immersive suits compatible.
Havel L. Krik 1 Aug @ 9:40pm 
I haven't tried the Improved/Enhanced Husks (only spin-offs) and was wondering how this mod affects performance. I had to quit a campaign because it turned into a PowerPoint presentation.
Ok [BBB]  [author] 24 Jul @ 12:48pm 
huh, never encountered that bug before, I'll look into it