Total War: WARHAMMER III

Total War: WARHAMMER III

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Chaos Ogres
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404.974 MB
4 jun, 2024 @ 9:00
4 jul @ 4:40
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Chaos Ogres

Beskrivning
Updated for 6.2
DESCRIPTION
The Ogres - a creation of the Old Ones meant to withstand the corruption of Chaos, yet unfinished. Resistant but not immune to the influence of the Ruinous Powers, some of them swear allegiance to the very Gods they were created to destroy.

Since the Ogres are a very archaic and authentic race, I wanted to create some myself and ended up with the Chaos Ogres, which in the end turned out as a roster addition for the Warriors of Chaos, the Chaos Dwarfs and the Ogre Kingdoms.

I have been working on this mod for a long while and hope you will enjoy it!




FEATURES
  • custom faction, including legendary lord and custom buildings
  • 1 generic lord type
  • 5 generic hero types
  • 16 units
  • new buildings and landmarks



The Devourers – Custom Faction

The Devourers are a conquest-focused faction with strong armies but a limited economy.
  • replaces the WoC faction of the ‘Khazag’ (not to be confused with the norscan 'Khazag' faction from LCCP)
  • available for IE, IEE and The Old World Campaign
  • ‘Ghurzhaal the Dreaded Maw’ as legendary lord
  • custom buildings



CHAOS OGRE TYRANT

The Chaos Ogre Tyrant is a strong and tanky melee fighter. Being mostly an undivided character, this generic lord type is only available for Archaon, Kholek and Be’lakor.



CHAOS OGRE BRUISER

The Chaos Ogre Bruiser is a support character available for all Warrior of Chaos factions.



DEVOTED CHAOS OGRES

The Exalted Chaos Ogres are generic heroes and feature different skills, strengths and weaknesses depending on the dark deity which they devoted themselves to. On the battlefield they fulfil mostly a support role but are also decent fighters.

Additionally, there is also one Chaos Ogre unit for each Chaos God. While all of them are strong fighters, their roles are pretty different.

In campaign, the Warrior of Chaos factions have access to the units aligned to their respective god (f.e. Valkia has access to Chaos Ogres of Khorne and Exalted Chaos Ogres of Khorne).
The only exceptions are again Archaon, Kholek and Be’lakor with all of them having access to all devoted Chaos Ogres. All of the devoted Chaos Ogres can be recruited in a special shrine building.



UNDIVIDED CHAOS OGRES

The undivided Chaos Ogres are rather offensive troops. They are available for all Warrior of Chaos factions and can be recruited in a new building chain.

There will be no warband upgrade mechanic for the Chaos Ogres to allow for maximum compatibility with other mods.



Chaos Dwarfs
The Chaos Dwarfs have limited access to some of the Chaos Ogre units via new landmarks in the following locations:
  • Zharr-Naggrund
  • Tower of Gorgoth
  • Karak Dum
  • Black Fortress
  • The Volary
  • Bloodwind Keep



Ogre Kingdoms
The Ogre Kingdoms have limited access to some of the Chaos Ogre units via new landmarks in the following locations:
  • The Challenge Stone
  • Ruins End
  • Tribeslaughter
  • Granite Spikes
  • Bloodpeak
  • Tower of Khrakk



Monogods and Daemons of Chaos
Not supported. Do not ask for it. It’s confusing enough to keep the mod updated for 3 different races. Make a submod yourself.



COMPATIBILITY
There should be no compatibility issues.
My mod is compatible with Variant Selector, Tabletop Caps and The Old World Campaign.
The mod is compatible for LCCP when playing as Deathsword's Warband.

SFO submod
Zharrhammer submod

Tabletop Caps (another version)

Warband Upgrade

Chinese translation
Korean translation
Russian translation
French translation



CREDITS
  • r1kko for some of the UI elements!
  • Fin for the stunning screenshots!
  • the Skeleton Crew for helping with the scripts.
  • OrangeJulivs for the assets of the Chaos Ogres of Nurgle.
  • Kysaro for the assets of the Exalted Chaos Ogres of Slaanesh.
  • Partypus for the custom faction flag.
  • h3ro for his Asset Editor tool.



OTHER MODS
You like my work? Feel free to check out my other mods.

If you should enjoy one of my mods so much that you want to give something back, I am always happy about a donation!
[www.paypal.com]
552 kommentarer
Ran 15 timmar sedan 
I guess one solution would be to make it compatible with one of the extra skill mods. That way hopefully it doesn't take much work? No idea how feasible that is though. In any case I still enjoy the mod a ton!
Fröb  [skapare] 15 jul @ 12:57 
@Ran: The mod includes all in all 7 different character types, which comes very close to DLC standards. So, the skill trees were kept rather basic since they are no fun to implement. Besides, I wanted to make the characters feel as if they were part of the base game, without any extraordinary skill trees.
Ran 14 jul @ 15:12 
Hi, I absolutely love the visuals of this mod. The quality of the ogre models is at least as good as vanilla models, it's really rare I see a mod with such high quality. The only slight disappointment for me is the lord/hero skill trees. They feel very small and generic with almost nothing unique.
Echoo 13 jul @ 9:07 
@Fröb yeah I didnt want to depend on the Warband UI Framework for more space and the vanilla UI doesnt have much space left. So I had to take that small liberty with it.

Definitely redirect them to me if someone asks about it here :WH3_clasp:
Fröb  [skapare] 13 jul @ 7:59 
@Echoo: Good work! You choose an interesting way of implementing them in the UI. ;) If there should be any issues, people will hopefully comment on your mod page. I do not check if submods work correctly.
Echoo 12 jul @ 15:12 
@Fröb

Hey I release the Warband Upgrade Submod, let me know if there are issues :steamthumbsup:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3524036736
SFH 12 jul @ 4:29 
@Fröb Yeah i was thinking about making 2 submods, but why make 2, when i can make 1 :D
Fröb  [skapare] 12 jul @ 4:22 
@SFH: Thank you! It is a bit unusual that you made just one submod including both Chaos Ogres and Dark Land Orcs but it seems to work also if just one of them is activated. ;)
SFH 11 jul @ 10:05 
Hello, i made 2X unit size submod Chaos Ogres + Dark Land Orcs:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3522895491
Jester 10 jul @ 13:16 
Thank you for the reply! I shall test it when I start a new campaign, I need to finish up my Kairos Fateweaver campaign first lol.

Very cool looking mod by the way, I feel like this should've been in the game by default.