Stormworks: Build and Rescue

Stormworks: Build and Rescue

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HSEL Infinity 2025 - High speed . Steam Electric . Locomotive (Train) / TCP
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2.990 MB
25 Jul, 2024 @ 1:07pm
26 Jul @ 11:44pm
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HSEL Infinity 2025 - High speed . Steam Electric . Locomotive (Train) / TCP

Description
My goal is to create something rare that is not possible to some thing that is possible for railways of Stormworks, where pantographs are non-existent, so i brought to you the cutting edge train that might reshape entire Stormworks railways

INTRODUCE YOU TO HSEL INFINITY 2025

*HSEL Infinity 2025 (HSEL: High Speed . Steam-electric . Locomotive) is one of the only high speed multi-purpose locomotive to break the limits compare to other locomotives design available on the workshop that runs on fossil, coal and limited battery life in Stormworks*
*It does not use any type of fuel in Stormworks, instead it uses its own thermal energy from the electric furnace to boil the water to steam and runs the engine that generates power for the locomotive, the most safest, reliable, and renewable energy source you can count on apart from dangerous and space consuming nuclear powered ones*
*Project took near 3 months to complete from building, testing, tuning and finalizing(2024)*
*Combine with 4 months of rework entire system with TCP and so as new carriage (2025)*

SPECIFICATIONS OF HSEL INFINITY 2025
--Vehicle weight: 13.9 ton
--Price: 141,5k $
--Trucks/bogies axle configuration: total: 12 (all powered)
--Design speed: 300km/h (safest high speed to run on Stormworks railways)
--Maximum speed recorded: 499km/h
--Engine: 3500 Swatts U8 RTSPE
--Fuel capacity: No fuel tanks
--Fuel type: Steam
--Propulsion: 2 large electric motors
--Auxiliary Batteries: 2 medium batteries
--Range: No limits
--Automatic heater
--TCP's MU system
--Active DRL lights (White and Red)
--Roof beacon light on start
--A bed room for 2 crew members
--Cockpit crew require: 1 main driver + 1 reserve driver spot
--2 EV's power outlet, 2 power inlet for auxiliary battery (in case of dead battery)
--Radio communicator: signal range: 20km radius
--VCS (Vigilance Control System) (Safety system) / Manual arm type
-- Main Electrical feed + MU motor electric feed outlet (in case if railcar does not have electric link through coupler)
*After you shutdown the system, the engine's superchargers will still running in order to extract the water from the condenser back to the boiler until it reach certain amount of water returns controlled by the computer system*

FOR MORE INFO PLEASE READ THE INSTRUCTION MANUAL AT THE LAST IMAGE (NEW MANUAL WIP)
And other equipment you can find at the engine bay



LOAD CAPACITY PERFORMANCE
*A single unit can able to perform as 3 heavy duty locomotives, with 1000 ton load it can pulling up to 20km/h peak*
*With Push-Pull configuration, you can make up twice as power than one single locomotive*


RAIL CARS AVAILABLE
--Passenger carriage (PAC)--
1. Business-Economy (B/E) class single floorr: Max seats: 34 (Business class: 10/ Economy class: 24)
2. Business-Economy (B/E) class double decker: Max seats: 52 ( Business class: 16/ Economy class: 36)

--Industrial logistic (IDL) --
1. Low Container Carrier Aero (LCA): cargo capacity-2 containers

--Ground Vehicle Shuttle(GVS)--
-small vehicles:
+ Adaptor front: HSEL.IFN.TCP -SV.313 EE AF
+ Adaptor reversed: HSEL.IFN.TCP -SV.313 EE AR
+ Main compartment: HSEL.IFN.TCP -SV.313 RS

-trucks and buses:
+Main flatbed: HSEL.IFN.TCP -TB.320 RS
+Adaptor ramp front: HSEL.IFN.TCP -TB.320EE AF
+Adaptor ramp reversed: HSEL.IFN.TCP -TB.320EE AR




PLANNING RAIL CARS TO BE BUILD IN FUTURE
1. first class
2. sleeper class
3. cafeteria car
4. VIP private car
5. office meeting car (corporation use)
6. hopper rail car
7. fluid tanker
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Stormworks general bugs and glitches on different people recently getting worse and worse, there are people get black monitor screen, functions not working and more issues come across, while others works normally , the same on the map when sometimes the track switch just gone to thin air on solo and multiplayer, sorry for inconvenience when you don't have any good experience with my train due to stormwork's bug them selfs
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That's the all i can say for now, hopefully you'all enjoy the ride of my creation i made for the best of players experience, please leave a like if you like the vehicle, i'm appreciate it :D!


As always, thank you for subscribe to my creation, wish you a good trip and keep moving forward!



HSEL INFINITY 2025 - Light Up the Revolution




any re-uploads without my permission is consider illegal which violates copyrights laws and shall taken down with zero tolerance






284 Comments
HL2003  [author] 27 Jul @ 11:46am 
the description for GVS carriages is now finished, you guys can now have a look at the specs and instructions of them
HL2003  [author] 27 Jul @ 3:38am 
@MAX_131 R and L means Right or Left side of the passenger carriage relating to the direction of your master locomotive is facing at, you press R means it will open the doors at the right side, so as the L, it will open the left side, numbers slider from 1 to 6,7 etc... is range of the carriage you want to open the door depend on how many of it you carry, for the middle "open" button well... i don't see anything work on it but its just there, its a modified TCP passenger mc from Sharp tho
MAX_131 27 Jul @ 2:48am 
What is the function of the open on the tcp door screen? When i select R or L, the door will automatically open.
HL2003  [author] 26 Jul @ 10:42pm 
@cchewy ohh right the parking brakes, during the rework phase it use to have that when testing with tcp mc, it quite hard for me to understand how to node their composite without conflicting with its others function of the same channel at first, so i ditch it 😅, now i know how to let me add that function again, i'll update it again as soon as its done
cchewy 26 Jul @ 9:48pm 
how do you release the parking brake? this is probably a stupid question but i gotta ask
HL2003  [author] 26 Jul @ 2:15pm 
@Kishin no prob :)
Kishin 26 Jul @ 2:13pm 
The one thing I was doing wrong was not requesting the master, thanks
HL2003  [author] 26 Jul @ 2:04pm 
also there is overhead control in which to engage electrical feed to the main traction motors, MU motor and railcars electrical feed that you should be aware of
HL2003  [author] 26 Jul @ 2:02pm 
@Kishin you have to activate "request master" first so you can control that locomotive, tomorrow i'll make a new manual for y'all to understand the controls
Kishin 26 Jul @ 1:55pm 
This might sound stupid, but how do you make it move? I have no brakes applied, but it won't move at all