RimWorld

RimWorld

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Vanilla Factions Expanded - Insectoids 2
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Mod, 1.5, 1.6
File Size
Posted
Updated
24.611 MB
14 Aug, 2024 @ 7:36am
31 Jul @ 2:34pm
23 Change Notes ( view )

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Vanilla Factions Expanded - Insectoids 2

In 1 collection by Oskar Potocki
Vanilla Expanded
110 items
Description
[www.patreon.com]



See change notes or GitHub for detailed change lists.


A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what made the original mod great. Whilst our focus was on changing the scope of the mod to include only Insectoid-related things and mechanics, this new version features several very extensive and new systems that will add a lot of depth to your interactions with the Insectoid hive.

Get ready for the "Vanilla Factions Expanded - Insectoids 2" and experience a proper expansion of the insectoid theme in the game. Here’s what you can look forward to:

- Summon and Battle New Bosses: Get ready to face off against new and formidable insectoid bosses. Research and build thumpers to summon these bosses and test your combat skills!
- Build and Manage Your Hive: Ever wanted to run your own insectoid hive? Now you can! Harvest resources, breed new types of insectoids, and create a bustling hub of activity. Hivetech offers unusual solutions to some of the game’s problems!
- New Structures and Defenses: From unique walls that only your insectoids can build to defensive structures that protect your colony, this mod introduces a variety of innovative constructions to enhance your gameplay.
- Dynamic Combat Challenges: Prepare for unexpected raids and battles. The mod changes how insectoid attacks unfold, making each encounter a unique challenge.
- Engaging Quests and World Events: Participate in new quests and world events that revolve around the insectoid infestation. Whether defending against a swarm or initiating one, there's never a dull moment.
- Research and Innovation: Unlock new technologies and discover the secrets of the insectoids through dedicated research projects, enhancing your gameplay and giving you the edge in survival.








































































































Real Ruins has been confirmed to mess things up

[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for the mod design and art.

Taranchuk, a programmer responsible for the code.

Xrushha, a programmer responsible for the xml.

Sarg Bjornson, a programmer responsible for animal code.

Reel, master of screenshots.

Storyteller artwork by Vitalii.

Visandar The Unliving, an artist responsible for wall textures and concept art for some of the new insects.

Helldivers 2 for inspiration.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Can I add this mod to an ongoing save?
A: Yes! However: You cannot replace Insectoids 1 with Insectoids 2. Insectoids 2 will not work on a save that had Insectoids 1 one it.

Q: Why can’t I swap out Insectoids 1 for Insectoids 2?
A: Because of how extensive the changes are, removing Insectoids 1 from your save will break it. As such, you cannot replace Insectoids 1 with Insectoids 2.

Q: It doesn’t make sense lore-wise that XYZ.
A: Ok, you do you.

Q: Can Insectors walk on creep?
A: Yes.

Q: Is this mod compatible with Combat Extended?
A: We do not handle CE patches. Best ask Combat Extended team on their discord/steam page. Do not ask here.

Q: I can't build any of the insectoid structures!
A: Correct, you need to build a basic hive and let your insects build these structures.
2,060 Comments
Virtuous 14 hours ago 
Can't add the "Hive" Faction Mid Playthrough by using the Button in the VEF Mod Options, Error:

An error occurred when trying to spawn faction Insect:
Object reference not set to an instance of an object

The Full Debug Log is apparently to long to copy into steam comments
Vanok | lowfn 28 Aug @ 3:37pm 
I was wondering if this is intended behavior or not. I've noticed that every now and then, my insectoids will disconnect from a hive and simply act as tamed insectoids aimlessly wandering around the map instead of performing any tasks. When I click the hive, it indeed shows that there are no longer any insectoids connected to it and is currently breeding new ones.

I have this hive inside o an ancient stockpile, so maybe that's causing the issue if it's not intended?
FrAnK 28 Aug @ 1:03pm 
how can we have royal jelly produced by the insectoids?
A Good Boy 27 Aug @ 4:33pm 
what makes the mod recognise if my custom xenotype is a bug? I built my own custom insector like race but im unsure if they will be hindered or not on creep?
A Good Boy 25 Aug @ 9:52pm 
will creep spread through walls or can i contain it to a room? also they wont construct it for some reason even though in have the resources
bograngles 25 Aug @ 2:30pm 
Hello, I used the tame psycast from VPE on the patriarch and tamed it. It now produces burrows every few days that spawn one of the royal insect castes of it's own volition. While I know Sarg has stated that the patriarch cannot be tamed, when tamed and drafted it says it loses its abilities due to no longer having connection to a wild hive. The royal insects spawned from these tame burrows are lobotomized and struggle to eat and sleep.I feel as though this could be turned into a potentially interesting mechanic, and a tame patriarch could have its own retinue of royal bugs like the empress has with her being a mobile hive, with some form of downside (like the royal caste needing to eat royal jelly instead of standard jelly) and potentially a way to upgrade sorne hives into royal hives.
A Good Boy 25 Aug @ 1:05am 
can you experience all the content and gameplay without the story teller? does she only affect difficulty which is what the description seems too say?
Sarg Bjornson  [author] 24 Aug @ 10:50pm 
You can't tame the Patriarch
Cartoon 24 Aug @ 10:59am 
Good afternoon, I’m playing RimWorld with the Vanilla Expanded Insectoids 2 mod and I’d like to report a bug. When I domesticated the Patriarch, it didn’t allow me to use its abilities — that part is fine. However, I couldn’t help but notice that the Patriarch passively and over time uses its abilities on its own. The Royal Insects already come domesticated, so I’m kind of taking advantage of this to get free insect meat…
Schlagschinken 23 Aug @ 1:20pm 
after thinking about it i came to find this. in case anyone else is interested in making a hiveship
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3546561745&searchtext=insectoids