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Be careful and remember to take breaks!
Additionally, if you don't want to have to circle things as fast, there are some settings in the mod's config that can help with that.
The Alloy set bonus description is definitely a bug, I must've forgot to give the Alloy Mask its own set bonus description when it was added.
As for charged discs, when I get the time I can look into making discs' charged and uncharged states more distinct.
At the moment there's a dust and sound effect when a Disc loses its charge, similar to when it gains charge, though the dust is smaller which is probably why it's hard to notice. Trail colors also differ slightly based on the charge status (Charged trails tend to be brighter, but again, this is hard to notice).
However, you can buff them for yourself in the mod's config. Among other options, there's a slider for adjusting the damage of all Capture Discs.
The Post-Game Add-On does add support though